Move w->bounding_shape to local coordinates
This way we don't need to update the bounding region after window moves. Also add some comments about the coordinate systems in compton. Also change a few function that takes a `bool global` parameter to always return region in local coordinates.
This commit is contained in:
parent
4f071ffc30
commit
aa2098eefd
13
src/common.h
13
src/common.h
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@ -1028,6 +1028,16 @@ typedef struct session {
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#endif
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} session_t;
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/**
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* About coordinate systems
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*
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* In general, X is the horizontal axis, Y is the vertical axis.
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* X goes from left to right, Y goes downwards.
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*
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* Global: the origin is the top left corner of the Xorg screen.
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* Local: the origin is the top left corner of the window, including border.
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*/
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/// Structure representing a top-level window compton manages.
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struct win {
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/// Pointer to the next lower window in window stack.
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@ -1061,7 +1071,8 @@ struct win {
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xcb_damage_damage_t damage;
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/// Paint info of the window.
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paint_t paint;
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/// Bounding shape of the window.
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/// Bounding shape of the window. In local coordinates.
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/// See above about coordinate systems.
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region_t bounding_shape;
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/// Window flags. Definitions above.
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int_fast16_t flags;
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@ -654,6 +654,7 @@ static bool
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win_build_shadow(session_t *ps, win *w, double opacity) {
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const int width = w->widthb;
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const int height = w->heightb;
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//printf_errf("(): building shadow for %s %d %d", w->name, width, height);
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xcb_image_t *shadow_image = NULL;
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xcb_pixmap_t shadow_pixmap = None, shadow_pixmap_argb = None;
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@ -1113,6 +1114,7 @@ paint_preprocess(session_t *ps, win *list) {
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|| get_alpha_pict_o(ps, w->opacity) == ps->alpha_picts[0]
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|| w->paint_excluded)
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to_paint = false;
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//printf_errf("(): %s %d %d %d", w->name, to_paint, w->opacity, w->paint_excluded);
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// Add window to damaged area if its painting status changes
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// or opacity changes
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@ -1125,11 +1127,6 @@ paint_preprocess(session_t *ps, win *list) {
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if (!to_paint)
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goto skip_window;
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// XXX shouldn't need these
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// Fetch bounding region
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if (!pixman_region32_not_empty(&w->bounding_shape))
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win_update_bounding_shape(ps, w);
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// Fetch window extents
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region_t extents;
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pixman_region32_init(&extents);
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@ -1148,10 +1145,11 @@ paint_preprocess(session_t *ps, win *list) {
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if (w->mode == WMODE_SOLID && !ps->o.force_win_blend) {
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region_t *tmp = rc_region_new();
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if (w->frame_opacity == 1)
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copy_region(tmp, &w->bounding_shape);
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*tmp = win_get_bounding_shape_global_by_val(w);
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else {
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win_get_region_noframe(ps, w, true, tmp);
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win_get_region_noframe_local(ps, w, tmp);
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pixman_region32_intersect(tmp, tmp, &w->bounding_shape);
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pixman_region32_translate(tmp, w->g.x, w->g.y);
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}
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pixman_region32_union(tmp, tmp, last_reg_ignore);
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@ -1389,13 +1387,12 @@ win_blur_background(session_t *ps, win *w, xcb_render_picture_t tgt_buffer,
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// Minimize the region we try to blur, if the window itself is not
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// opaque, only the frame is.
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region_t reg_blur;
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pixman_region32_init(®_blur);
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pixman_region32_copy(®_blur, &w->bounding_shape);
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region_t reg_blur = win_get_bounding_shape_global_by_val(w);
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if (win_is_solid(ps, w)) {
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region_t reg_noframe;
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pixman_region32_init(®_noframe);
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win_get_region_noframe(ps, w, true, ®_noframe);
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win_get_region_noframe_local(ps, w, ®_noframe);
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pixman_region32_translate(®_noframe, w->g.x, w->g.y);
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pixman_region32_subtract(®_blur, ®_blur, ®_noframe);
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pixman_region32_fini(®_noframe);
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}
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@ -1754,6 +1751,7 @@ paint_all(session_t *ps, region_t *region, const region_t *region_real, win * co
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//
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// Whether this is beneficial is to be determined XXX
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for (win *w = t; w; w = w->prev_trans) {
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region_t bshape = win_get_bounding_shape_global_by_val(w);
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// Painting shadow
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if (w->shadow) {
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// Lazy shadow building
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@ -1777,7 +1775,7 @@ paint_all(session_t *ps, region_t *region, const region_t *region_real, win * co
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// Mask out the body of the window from the shadow
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// Doing it here instead of in make_shadow() for saving GPU
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// power and handling shaped windows (XXX unconfirmed)
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pixman_region32_subtract(®_tmp, ®_tmp, &w->bounding_shape);
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pixman_region32_subtract(®_tmp, ®_tmp, &bshape);
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#ifdef CONFIG_XINERAMA
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if (ps->o.xinerama_shadow_crop && w->xinerama_scr >= 0)
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@ -1796,7 +1794,8 @@ paint_all(session_t *ps, region_t *region, const region_t *region_real, win * co
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// window and the bounding region
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// XXX XXX
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pixman_region32_subtract(®_tmp, region, w->reg_ignore);
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pixman_region32_intersect(®_tmp, ®_tmp, &w->bounding_shape);
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pixman_region32_intersect(®_tmp, ®_tmp, &bshape);
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pixman_region32_fini(&bshape);
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if (pixman_region32_not_empty(®_tmp)) {
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set_tgt_clip(ps, ®_tmp);
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@ -2280,18 +2279,12 @@ configure_win(session_t *ps, xcb_configure_notify_event_t *ce) {
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// If window geometry change, free old extents
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if (w->g.x != ce->x || w->g.y != ce->y
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|| w->g.width != ce->width || w->g.height != ce->height
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|| w->g.border_width != ce->border_width) {
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|| w->g.border_width != ce->border_width)
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factor_change = true;
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pixman_region32_clear(&w->bounding_shape);
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}
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w->g.x = ce->x;
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w->g.y = ce->y;
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if (w->g.width != ce->width || w->g.height != ce->height
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|| w->g.border_width != ce->border_width)
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free_wpaint(ps, w);
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if (w->g.width != ce->width || w->g.height != ce->height
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|| w->g.border_width != ce->border_width) {
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w->g.width = ce->width;
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@ -2310,7 +2303,6 @@ configure_win(session_t *ps, xcb_configure_notify_event_t *ce) {
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if (factor_change) {
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add_damage(ps, &damage);
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cxinerama_win_upd_scr(ps, w);
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win_on_factor_change(ps, w);
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}
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}
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@ -2981,10 +2973,17 @@ ev_shape_notify(session_t *ps, xcb_shape_notify_event_t *ev) {
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* if we attempt to rebuild border_size
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*/
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// Mark the old border_size as damaged
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add_damage(ps, &w->bounding_shape);
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region_t tmp = win_get_bounding_shape_global_by_val(w);
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add_damage(ps, &tmp);
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pixman_region32_fini(&tmp);
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win_update_bounding_shape(ps, w);
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// Mark the new border_size as damaged
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add_damage(ps, &w->bounding_shape);
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tmp = win_get_bounding_shape_global_by_val(w);
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add_damage(ps, &tmp);
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pixman_region32_fini(&tmp);
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w->reg_ignore_valid = false;
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}
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43
src/win.c
43
src/win.c
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@ -16,6 +16,16 @@
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#include "win.h"
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/// Generate a "return by value" function, from a function that returns the
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/// region via a region_t pointer argument.
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/// Function signature has to be (win *, region_t *)
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#define gen_by_val(fun) void region_t fun##_by_val(win *w) { \
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region_t ret; \
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pixman_region32_init(&ret); \
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fun(w, &ret); \
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return ret; \
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}
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/**
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* Clear leader cache of all windows.
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*/
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@ -78,23 +88,20 @@ group_is_focused(session_t *ps, Window leader) {
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/**
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* Get a rectangular region a window occupies, excluding shadow.
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*/
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void win_get_region(session_t *ps, win *w, bool global, region_t *res) {
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static void win_get_region_local(session_t *ps, win *w, region_t *res) {
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pixman_region32_fini(res);
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pixman_region32_init_rect(res,
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global ? w->g.x : 0,
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global ? w->g.y : 0,
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w->widthb, w->heightb);
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pixman_region32_init_rect(res, 0, 0, w->widthb, w->heightb);
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}
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/**
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* Get a rectangular region a window occupies, excluding frame and shadow.
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*/
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void win_get_region_noframe(session_t *ps, win *w, bool global, region_t *res) {
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void win_get_region_noframe_local(session_t *ps, win *w, region_t *res) {
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const margin_t extents = win_calc_frame_extents(ps, w);
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int x = (global ? w->g.x: 0) + extents.left;
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int y = (global ? w->g.y: 0) + extents.top;
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int x = extents.left;
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int y = extents.top;
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int width = max_i(w->g.width - extents.left - extents.right, 0);
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int height = max_i(w->g.height - extents.top - extents.bottom, 0);
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@ -880,6 +887,7 @@ bool add_win(session_t *ps, Window id, Window prev) {
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new->next = *p;
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*p = new;
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win_update_bounding_shape(ps, new);
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#ifdef CONFIG_DBUS
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// Send D-Bus signal
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@ -1144,10 +1152,11 @@ void win_update_bounding_shape(session_t *ps, win *w) {
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pixman_region32_clear(&w->bounding_shape);
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// Start with the window rectangular region
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win_get_region(ps, w, true, &w->bounding_shape);
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win_get_region_local(ps, w, &w->bounding_shape);
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// Only request for a bounding region if the window is shaped
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if (w->bounding_shaped) {
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// (while loop is used to avoid goto, not an actual loop)
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while (w->bounding_shaped) {
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/*
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* if window doesn't exist anymore, this will generate an error
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* as well as not generate a region.
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@ -1157,7 +1166,7 @@ void win_update_bounding_shape(session_t *ps, win *w) {
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xcb_shape_get_rectangles(ps->c, w->id, XCB_SHAPE_SK_BOUNDING), NULL);
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if (!r)
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return;
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break;
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xcb_rectangle_t *xrects = xcb_shape_get_rectangles_rectangles(r);
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int nrects = xcb_shape_get_rectangles_rectangles_length(r);
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@ -1171,22 +1180,24 @@ void win_update_bounding_shape(session_t *ps, win *w) {
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// Add border width because we are using a different origin.
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// X thinks the top left of the inner window is the origin,
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// We think the top left of the border is the origin
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pixman_region32_translate(&br, w->g.x + w->g.border_width,
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w->g.y + w->g.border_width);
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pixman_region32_translate(&br, w->g.border_width, w->g.border_width);
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// Intersect the bounding region we got with the window rectangle, to
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// make sure the bounding region is not bigger than the window
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// rectangle
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pixman_region32_intersect(&w->bounding_shape, &w->bounding_shape, &br);
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pixman_region32_fini(&br);
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break;
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}
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if (w->bounding_shaped && ps->o.detect_rounded_corners)
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win_rounded_corners(ps, w);
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// XXX Window shape changed, and if we didn't fill in the pixels
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// behind the window (not implemented yet), we should rebuild
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// the shadow_pict
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// Window shape changed, we should free old wpaint and shadow pict
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free_wpaint(ps, w);
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free_paint(ps, &w->shadow_paint);
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//printf_errf("(): free out dated pict");
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win_on_factor_change(ps, w);
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}
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19
src/win.h
19
src/win.h
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@ -70,16 +70,12 @@ void win_extents(win *w, region_t *res);
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* @param w struct _win element representing the window
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*/
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void add_damage_from_win(session_t *ps, win *w);
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/**
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* Get a rectangular region a window occupies, excluding shadow.
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*
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* global = use global coordinates
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*/
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void win_get_region(session_t *ps, win *w, bool global, region_t *);
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/**
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* Get a rectangular region a window occupies, excluding frame and shadow.
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*
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* Return region in global coordinates.
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*/
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void win_get_region_noframe(session_t *ps, win *w, bool global, region_t *);
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void win_get_region_noframe_local(session_t *ps, win *w, region_t *);
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/**
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* Retrieve frame extents from a window.
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*/
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@ -102,3 +98,12 @@ bool win_has_alpha(win *w);
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/// check if reg_ignore_valid is true for all windows above us
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bool win_is_region_ignore_valid(session_t *ps, win *w);
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static inline region_t
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win_get_bounding_shape_global_by_val(win *w) {
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region_t ret;
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pixman_region32_init(&ret);
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pixman_region32_copy(&ret, &w->bounding_shape);
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pixman_region32_translate(&ret, w->g.x, w->g.y);
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return ret;
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}
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