Move w->bounding_shape to local coordinates

This way we don't need to update the bounding region after window moves.

Also add some comments about the coordinate systems in compton.
Also change a few function that takes a `bool global` parameter to
always return region in local coordinates.
This commit is contained in:
Yuxuan Shui 2018-10-13 01:17:59 +01:00
parent 4f071ffc30
commit aa2098eefd
4 changed files with 73 additions and 47 deletions

View File

@ -1028,6 +1028,16 @@ typedef struct session {
#endif
} session_t;
/**
* About coordinate systems
*
* In general, X is the horizontal axis, Y is the vertical axis.
* X goes from left to right, Y goes downwards.
*
* Global: the origin is the top left corner of the Xorg screen.
* Local: the origin is the top left corner of the window, including border.
*/
/// Structure representing a top-level window compton manages.
struct win {
/// Pointer to the next lower window in window stack.
@ -1061,7 +1071,8 @@ struct win {
xcb_damage_damage_t damage;
/// Paint info of the window.
paint_t paint;
/// Bounding shape of the window.
/// Bounding shape of the window. In local coordinates.
/// See above about coordinate systems.
region_t bounding_shape;
/// Window flags. Definitions above.
int_fast16_t flags;

View File

@ -654,6 +654,7 @@ static bool
win_build_shadow(session_t *ps, win *w, double opacity) {
const int width = w->widthb;
const int height = w->heightb;
//printf_errf("(): building shadow for %s %d %d", w->name, width, height);
xcb_image_t *shadow_image = NULL;
xcb_pixmap_t shadow_pixmap = None, shadow_pixmap_argb = None;
@ -1113,6 +1114,7 @@ paint_preprocess(session_t *ps, win *list) {
|| get_alpha_pict_o(ps, w->opacity) == ps->alpha_picts[0]
|| w->paint_excluded)
to_paint = false;
//printf_errf("(): %s %d %d %d", w->name, to_paint, w->opacity, w->paint_excluded);
// Add window to damaged area if its painting status changes
// or opacity changes
@ -1125,11 +1127,6 @@ paint_preprocess(session_t *ps, win *list) {
if (!to_paint)
goto skip_window;
// XXX shouldn't need these
// Fetch bounding region
if (!pixman_region32_not_empty(&w->bounding_shape))
win_update_bounding_shape(ps, w);
// Fetch window extents
region_t extents;
pixman_region32_init(&extents);
@ -1148,10 +1145,11 @@ paint_preprocess(session_t *ps, win *list) {
if (w->mode == WMODE_SOLID && !ps->o.force_win_blend) {
region_t *tmp = rc_region_new();
if (w->frame_opacity == 1)
copy_region(tmp, &w->bounding_shape);
*tmp = win_get_bounding_shape_global_by_val(w);
else {
win_get_region_noframe(ps, w, true, tmp);
win_get_region_noframe_local(ps, w, tmp);
pixman_region32_intersect(tmp, tmp, &w->bounding_shape);
pixman_region32_translate(tmp, w->g.x, w->g.y);
}
pixman_region32_union(tmp, tmp, last_reg_ignore);
@ -1389,13 +1387,12 @@ win_blur_background(session_t *ps, win *w, xcb_render_picture_t tgt_buffer,
// Minimize the region we try to blur, if the window itself is not
// opaque, only the frame is.
region_t reg_blur;
pixman_region32_init(&reg_blur);
pixman_region32_copy(&reg_blur, &w->bounding_shape);
region_t reg_blur = win_get_bounding_shape_global_by_val(w);
if (win_is_solid(ps, w)) {
region_t reg_noframe;
pixman_region32_init(&reg_noframe);
win_get_region_noframe(ps, w, true, &reg_noframe);
win_get_region_noframe_local(ps, w, &reg_noframe);
pixman_region32_translate(&reg_noframe, w->g.x, w->g.y);
pixman_region32_subtract(&reg_blur, &reg_blur, &reg_noframe);
pixman_region32_fini(&reg_noframe);
}
@ -1754,6 +1751,7 @@ paint_all(session_t *ps, region_t *region, const region_t *region_real, win * co
//
// Whether this is beneficial is to be determined XXX
for (win *w = t; w; w = w->prev_trans) {
region_t bshape = win_get_bounding_shape_global_by_val(w);
// Painting shadow
if (w->shadow) {
// Lazy shadow building
@ -1777,7 +1775,7 @@ paint_all(session_t *ps, region_t *region, const region_t *region_real, win * co
// Mask out the body of the window from the shadow
// Doing it here instead of in make_shadow() for saving GPU
// power and handling shaped windows (XXX unconfirmed)
pixman_region32_subtract(&reg_tmp, &reg_tmp, &w->bounding_shape);
pixman_region32_subtract(&reg_tmp, &reg_tmp, &bshape);
#ifdef CONFIG_XINERAMA
if (ps->o.xinerama_shadow_crop && w->xinerama_scr >= 0)
@ -1796,7 +1794,8 @@ paint_all(session_t *ps, region_t *region, const region_t *region_real, win * co
// window and the bounding region
// XXX XXX
pixman_region32_subtract(&reg_tmp, region, w->reg_ignore);
pixman_region32_intersect(&reg_tmp, &reg_tmp, &w->bounding_shape);
pixman_region32_intersect(&reg_tmp, &reg_tmp, &bshape);
pixman_region32_fini(&bshape);
if (pixman_region32_not_empty(&reg_tmp)) {
set_tgt_clip(ps, &reg_tmp);
@ -2280,18 +2279,12 @@ configure_win(session_t *ps, xcb_configure_notify_event_t *ce) {
// If window geometry change, free old extents
if (w->g.x != ce->x || w->g.y != ce->y
|| w->g.width != ce->width || w->g.height != ce->height
|| w->g.border_width != ce->border_width) {
|| w->g.border_width != ce->border_width)
factor_change = true;
pixman_region32_clear(&w->bounding_shape);
}
w->g.x = ce->x;
w->g.y = ce->y;
if (w->g.width != ce->width || w->g.height != ce->height
|| w->g.border_width != ce->border_width)
free_wpaint(ps, w);
if (w->g.width != ce->width || w->g.height != ce->height
|| w->g.border_width != ce->border_width) {
w->g.width = ce->width;
@ -2310,7 +2303,6 @@ configure_win(session_t *ps, xcb_configure_notify_event_t *ce) {
if (factor_change) {
add_damage(ps, &damage);
cxinerama_win_upd_scr(ps, w);
win_on_factor_change(ps, w);
}
}
@ -2981,10 +2973,17 @@ ev_shape_notify(session_t *ps, xcb_shape_notify_event_t *ev) {
* if we attempt to rebuild border_size
*/
// Mark the old border_size as damaged
add_damage(ps, &w->bounding_shape);
region_t tmp = win_get_bounding_shape_global_by_val(w);
add_damage(ps, &tmp);
pixman_region32_fini(&tmp);
win_update_bounding_shape(ps, w);
// Mark the new border_size as damaged
add_damage(ps, &w->bounding_shape);
tmp = win_get_bounding_shape_global_by_val(w);
add_damage(ps, &tmp);
pixman_region32_fini(&tmp);
w->reg_ignore_valid = false;
}

View File

@ -16,6 +16,16 @@
#include "win.h"
/// Generate a "return by value" function, from a function that returns the
/// region via a region_t pointer argument.
/// Function signature has to be (win *, region_t *)
#define gen_by_val(fun) void region_t fun##_by_val(win *w) { \
region_t ret; \
pixman_region32_init(&ret); \
fun(w, &ret); \
return ret; \
}
/**
* Clear leader cache of all windows.
*/
@ -78,23 +88,20 @@ group_is_focused(session_t *ps, Window leader) {
/**
* Get a rectangular region a window occupies, excluding shadow.
*/
void win_get_region(session_t *ps, win *w, bool global, region_t *res) {
static void win_get_region_local(session_t *ps, win *w, region_t *res) {
pixman_region32_fini(res);
pixman_region32_init_rect(res,
global ? w->g.x : 0,
global ? w->g.y : 0,
w->widthb, w->heightb);
pixman_region32_init_rect(res, 0, 0, w->widthb, w->heightb);
}
/**
* Get a rectangular region a window occupies, excluding frame and shadow.
*/
void win_get_region_noframe(session_t *ps, win *w, bool global, region_t *res) {
void win_get_region_noframe_local(session_t *ps, win *w, region_t *res) {
const margin_t extents = win_calc_frame_extents(ps, w);
int x = (global ? w->g.x: 0) + extents.left;
int y = (global ? w->g.y: 0) + extents.top;
int x = extents.left;
int y = extents.top;
int width = max_i(w->g.width - extents.left - extents.right, 0);
int height = max_i(w->g.height - extents.top - extents.bottom, 0);
@ -880,6 +887,7 @@ bool add_win(session_t *ps, Window id, Window prev) {
new->next = *p;
*p = new;
win_update_bounding_shape(ps, new);
#ifdef CONFIG_DBUS
// Send D-Bus signal
@ -1144,10 +1152,11 @@ void win_update_bounding_shape(session_t *ps, win *w) {
pixman_region32_clear(&w->bounding_shape);
// Start with the window rectangular region
win_get_region(ps, w, true, &w->bounding_shape);
win_get_region_local(ps, w, &w->bounding_shape);
// Only request for a bounding region if the window is shaped
if (w->bounding_shaped) {
// (while loop is used to avoid goto, not an actual loop)
while (w->bounding_shaped) {
/*
* if window doesn't exist anymore, this will generate an error
* as well as not generate a region.
@ -1157,7 +1166,7 @@ void win_update_bounding_shape(session_t *ps, win *w) {
xcb_shape_get_rectangles(ps->c, w->id, XCB_SHAPE_SK_BOUNDING), NULL);
if (!r)
return;
break;
xcb_rectangle_t *xrects = xcb_shape_get_rectangles_rectangles(r);
int nrects = xcb_shape_get_rectangles_rectangles_length(r);
@ -1171,22 +1180,24 @@ void win_update_bounding_shape(session_t *ps, win *w) {
// Add border width because we are using a different origin.
// X thinks the top left of the inner window is the origin,
// We think the top left of the border is the origin
pixman_region32_translate(&br, w->g.x + w->g.border_width,
w->g.y + w->g.border_width);
pixman_region32_translate(&br, w->g.border_width, w->g.border_width);
// Intersect the bounding region we got with the window rectangle, to
// make sure the bounding region is not bigger than the window
// rectangle
pixman_region32_intersect(&w->bounding_shape, &w->bounding_shape, &br);
pixman_region32_fini(&br);
break;
}
if (w->bounding_shaped && ps->o.detect_rounded_corners)
win_rounded_corners(ps, w);
// XXX Window shape changed, and if we didn't fill in the pixels
// behind the window (not implemented yet), we should rebuild
// the shadow_pict
// Window shape changed, we should free old wpaint and shadow pict
free_wpaint(ps, w);
free_paint(ps, &w->shadow_paint);
//printf_errf("(): free out dated pict");
win_on_factor_change(ps, w);
}

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@ -70,16 +70,12 @@ void win_extents(win *w, region_t *res);
* @param w struct _win element representing the window
*/
void add_damage_from_win(session_t *ps, win *w);
/**
* Get a rectangular region a window occupies, excluding shadow.
*
* global = use global coordinates
*/
void win_get_region(session_t *ps, win *w, bool global, region_t *);
/**
* Get a rectangular region a window occupies, excluding frame and shadow.
*
* Return region in global coordinates.
*/
void win_get_region_noframe(session_t *ps, win *w, bool global, region_t *);
void win_get_region_noframe_local(session_t *ps, win *w, region_t *);
/**
* Retrieve frame extents from a window.
*/
@ -102,3 +98,12 @@ bool win_has_alpha(win *w);
/// check if reg_ignore_valid is true for all windows above us
bool win_is_region_ignore_valid(session_t *ps, win *w);
static inline region_t
win_get_bounding_shape_global_by_val(win *w) {
region_t ret;
pixman_region32_init(&ret);
pixman_region32_copy(&ret, &w->bounding_shape);
pixman_region32_translate(&ret, w->g.x, w->g.y);
return ret;
}