win: track windows with a hash table
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
parent
3935e97e69
commit
a68903b9ef
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@ -43,6 +43,7 @@ Assuming you already have all the usual building tools installed (e.g. gcc, meso
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* libGL (optional, disable with the `-Dopengl=false` meson configure flag)
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* libpcre (optional, disable with the `-Dregex=false` meson configure flag)
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* libev
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* uthash
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To build the documents, you need `asciidoc`
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@ -31,6 +31,9 @@ if get_option('sanitize')
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endif
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add_global_arguments('-fsanitize='+','.join(sanitizers), language: 'c')
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add_global_link_arguments('-fsanitize='+','.join(sanitizers), language: 'c')
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if cc.has_argument('-fno-sanitize=unsigned-integer-overflow')
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add_global_arguments('-fno-sanitize=unsigned-integer-overflow', language: 'c')
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endif
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endif
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if get_option('modularize')
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44
src/common.h
44
src/common.h
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@ -49,6 +49,7 @@
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#include <xcb/sync.h>
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#include <xcb/xinerama.h>
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#include "uthash_extra.h"
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#ifdef CONFIG_OPENGL
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// libGL
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#include "backend/gl/glx.h"
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@ -389,8 +390,10 @@ typedef struct session {
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int n_expose;
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// === Window related ===
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/// Linked list of all windows.
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win *list;
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/// A hash table of all windows.
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win *windows;
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/// Windows in their stacking order
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win *window_stack;
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/// Pointer to <code>win</code> of current active window. Used by
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/// EWMH <code>_NET_ACTIVE_WINDOW</code> focus detection. In theory,
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/// it's more reliable to store the window ID directly here, just in
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@ -732,43 +735,6 @@ static inline xcb_window_t get_tgt_window(session_t *ps) {
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return ps->overlay != XCB_NONE ? ps->overlay : ps->root;
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}
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/**
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* Find a window from window id in window linked list of the session.
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*/
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static inline win *find_win(session_t *ps, xcb_window_t id) {
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if (!id)
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return NULL;
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win *w;
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for (w = ps->list; w; w = w->next) {
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if (w->id == id && w->state != WSTATE_DESTROYING) {
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return w;
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}
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}
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return 0;
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}
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/**
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* Find out the WM frame of a client window using existing data.
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*
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* @param id window ID
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* @return struct win object of the found window, NULL if not found
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*/
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static inline win *find_toplevel(session_t *ps, xcb_window_t id) {
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if (!id)
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return NULL;
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for (win *w = ps->list; w; w = w->next) {
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if (w->client_win == id && w->state != WSTATE_DESTROYING) {
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return w;
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}
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}
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return NULL;
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}
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/**
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* Check if current backend uses GLX.
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*/
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@ -51,6 +51,7 @@
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#endif
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#include "event.h"
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#include "options.h"
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#include "uthash_extra.h"
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/// Get session_t pointer from a pointer to a member of session_t
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#define session_ptr(ptr, member) \
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@ -419,7 +420,7 @@ static void handle_root_flags(session_t *ps) {
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static win *paint_preprocess(session_t *ps, bool *fade_running) {
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// XXX need better, more general name for `fade_running`. It really
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// means if fade is still ongoing after the current frame is rendered
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win *t = NULL, *next = NULL;
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win *t = NULL;
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*fade_running = false;
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// Fading step calculation
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@ -436,8 +437,7 @@ static win *paint_preprocess(session_t *ps, bool *fade_running) {
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ps->fade_time += steps * ps->o.fade_delta;
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// First, let's process fading
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for (win *w = ps->list; w; w = next) {
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next = w->next;
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WIN_STACK_ITER(ps, w) {
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const winmode_t mode_old = w->mode;
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const bool was_painted = w->to_paint;
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const double opacity_old = w->opacity;
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@ -490,15 +490,12 @@ static win *paint_preprocess(session_t *ps, bool *fade_running) {
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// Track whether it's the highest window to paint
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bool is_highest = true;
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bool reg_ignore_valid = true;
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for (win *w = ps->list; w; w = next) {
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WIN_STACK_ITER(ps, w) {
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__label__ skip_window;
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bool to_paint = true;
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// w->to_paint remembers whether this window is painted last time
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const bool was_painted = w->to_paint;
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// In case calling the fade callback function destroys this window
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next = w->next;
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// Destroy reg_ignore if some window above us invalidated it
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if (!reg_ignore_valid) {
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rc_region_unref(&w->reg_ignore);
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@ -672,7 +669,7 @@ static void restack_win(session_t *ps, win *w, xcb_window_t new_above) {
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win **prev = NULL, **prev_old = NULL;
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bool found = false;
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for (prev = &ps->list; *prev; prev = &(*prev)->next) {
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for (prev = &ps->window_stack; *prev; prev = &(*prev)->next) {
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if ((*prev)->id == new_above && (*prev)->state != WSTATE_DESTROYING) {
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found = true;
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break;
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@ -685,7 +682,7 @@ static void restack_win(session_t *ps, win *w, xcb_window_t new_above) {
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return;
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}
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for (prev_old = &ps->list; *prev_old; prev_old = &(*prev_old)->next) {
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for (prev_old = &ps->window_stack; *prev_old; prev_old = &(*prev_old)->next) {
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if ((*prev_old) == w) {
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break;
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}
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@ -713,8 +710,7 @@ static void restack_win(session_t *ps, win *w, xcb_window_t new_above) {
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/// Free up all the images and deinit the backend
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static void destroy_backend(session_t *ps) {
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for (win *w = ps->list, *next; w; w = next) {
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next = w->next;
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WIN_STACK_ITER(ps, w) {
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// Wrapping up fading in progress
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win_skip_fading(ps, &w);
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@ -760,7 +756,9 @@ static bool initialize_backend(session_t *ps) {
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return false;
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}
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for (win *w = ps->list; w; w = w->next) {
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// window_stack shouldn't include window that's not in the hash table at
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// this point. Since there cannot be any fading windows.
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HASH_ITER2(ps->windows, w) {
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if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
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if (!win_bind_image(ps, w)) {
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w->flags |= WIN_FLAGS_IMAGE_ERROR;
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@ -800,8 +798,8 @@ void configure_root(session_t *ps, int width, int height) {
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ps->damage = ps->damage_ring + ps->ndamage - 1;
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// Invalidate reg_ignore from the top
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rc_region_unref(&ps->list->reg_ignore);
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ps->list->reg_ignore_valid = false;
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rc_region_unref(&ps->window_stack->reg_ignore);
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ps->window_stack->reg_ignore_valid = false;
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#ifdef CONFIG_OPENGL
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// GLX root change callback
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@ -846,7 +844,6 @@ void configure_win(session_t *ps, xcb_configure_notify_event_t *ce) {
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restack_win(ps, w, ce->above_sibling);
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} else {
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restack_win(ps, w, ce->above_sibling);
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bool factor_change = false;
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win_extents(w, &damage);
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@ -897,7 +894,7 @@ void circulate_win(session_t *ps, xcb_circulate_notify_event_t *ce) {
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return;
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if (ce->place == PlaceOnTop) {
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new_above = ps->list->id;
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new_above = ps->window_stack->id;
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} else {
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new_above = XCB_NONE;
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}
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@ -1017,13 +1014,15 @@ void opts_init_track_focus(session_t *ps) {
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if (!ps->o.use_ewmh_active_win) {
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// Start listening to FocusChange events
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for (win *w = ps->list; w; w = w->next)
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if (w->a.map_state == XCB_MAP_STATE_VIEWABLE)
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HASH_ITER2(ps->windows, w) {
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if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
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xcb_change_window_attributes(
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ps->c, w->id, XCB_CW_EVENT_MASK,
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(const uint32_t[]){
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determine_evmask(ps, w->id, WIN_EVMODE_FRAME)});
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}
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}
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}
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// Recheck focus
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recheck_focus(ps);
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@ -1687,7 +1686,7 @@ static session_t *session_init(int argc, char **argv, Display *dpy,
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.size_expose = 0,
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.n_expose = 0,
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.list = NULL,
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.windows = NULL,
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.active_win = NULL,
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.active_leader = XCB_NONE,
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@ -2125,15 +2124,15 @@ static session_t *session_init(int argc, char **argv, Display *dpy,
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add_win(ps, children[i], i ? children[i - 1] : XCB_NONE);
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}
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for (win *i = ps->list; i; i = i->next) {
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if (i->a.map_state == XCB_MAP_STATE_VIEWABLE) {
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map_win(ps, i);
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HASH_ITER2(ps->windows, w) {
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if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
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map_win(ps, w);
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}
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}
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free(reply);
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log_trace("Initial stack:");
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for (win *c = ps->list; c; c = c->next) {
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for (win *c = ps->window_stack; c; c = c->next) {
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log_trace("%#010x \"%s\"", c->id, c->name);
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}
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}
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@ -2183,22 +2182,17 @@ static void session_destroy(session_t *ps) {
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#endif
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// Free window linked list
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{
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win *next = NULL;
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win *list = ps->list;
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ps->list = NULL;
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for (win *w = list; w; w = next) {
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next = w->next;
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WIN_STACK_ITER(ps, w) {
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if (w->state != WSTATE_DESTROYING) {
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win_ev_stop(ps, w);
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HASH_DEL(ps->windows, w);
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}
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free_win_res(ps, w);
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free(w);
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}
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}
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ps->window_stack = NULL;
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// Free blacklists
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free_wincondlst(&ps->o.shadow_blacklist);
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14
src/dbus.c
14
src/dbus.c
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@ -26,6 +26,7 @@
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#include "types.h"
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#include "utils.h"
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#include "win.h"
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#include "uthash_extra.h"
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#include "dbus.h"
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@ -465,11 +466,10 @@ static bool cdbus_apdarg_string(session_t *ps, DBusMessage *msg, const void *dat
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static bool cdbus_apdarg_wids(session_t *ps, DBusMessage *msg, const void *data) {
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// Get the number of wids we are to include
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unsigned count = 0;
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for (win *w = ps->list; w; w = w->next) {
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if (w->state != WSTATE_DESTROYING) {
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HASH_ITER2(ps->windows, w) {
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assert(w->state != WSTATE_DESTROYING);
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++count;
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}
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}
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if (!count) {
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// Nothing to append
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@ -480,17 +480,13 @@ static bool cdbus_apdarg_wids(session_t *ps, DBusMessage *msg, const void *data)
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auto arr = ccalloc(count, cdbus_window_t);
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// Build the array
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{
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cdbus_window_t *pcur = arr;
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for (win *w = ps->list; w; w = w->next) {
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if (w->state != WSTATE_DESTROYING) {
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HASH_ITER2(ps->windows, w) {
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assert(w->state != WSTATE_DESTROYING);
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*pcur = w->id;
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++pcur;
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assert(pcur <= arr + count);
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}
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}
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assert(pcur == arr + count);
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}
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// Append arguments
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if (!dbus_message_append_args(msg, DBUS_TYPE_ARRAY, CDBUS_TYPE_WINDOW, &arr,
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@ -23,6 +23,10 @@ foreach i : required_package
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base_deps += [dependency(i, required: true)]
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endforeach
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if not cc.has_header('uthash.h')
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error('Dependency uthash not found')
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endif
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deps = []
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if get_option('config_file')
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@ -26,6 +26,7 @@
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#include "string_utils.h"
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#include "utils.h"
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#include "win.h"
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#include "uthash_extra.h"
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#include "opengl.h"
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@ -220,8 +221,9 @@ void glx_destroy(session_t *ps) {
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return;
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// Free all GLX resources of windows
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for (win *w = ps->list; w; w = w->next)
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WIN_STACK_ITER(ps, w) {
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free_win_res_glx(ps, w);
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}
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// Free GLSL shaders/programs
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for (int i = 0; i < MAX_BLUR_PASS; ++i) {
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@ -0,0 +1,7 @@
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#pragma once
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#include <uthash.h>
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#define HASH_ITER2(head, el) \
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for (__typeof__(head) el = (head), __tmp = el != NULL ? el->hh.next : NULL; \
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el != NULL; el = __tmp, __tmp = el != NULL ? el->hh.next : NULL)
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72
src/win.c
72
src/win.c
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@ -25,6 +25,7 @@
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#include "render.h"
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#include "string_utils.h"
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#include "types.h"
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#include "uthash_extra.h"
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#include "utils.h"
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#include "x.h"
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@ -56,9 +57,10 @@
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* Clear leader cache of all windows.
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*/
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static inline void clear_cache_win_leaders(session_t *ps) {
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for (win *w = ps->list; w; w = w->next)
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for (win *w = ps->window_stack; w; w = w->next) {
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w->cache_leader = XCB_NONE;
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}
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}
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static inline void wid_set_opacity_prop(session_t *ps, xcb_window_t wid, opacity_t val) {
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const uint32_t v = val;
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@ -79,10 +81,12 @@ static inline void group_update_focused(session_t *ps, xcb_window_t leader) {
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if (!leader)
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return;
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for (win *w = ps->list; w; w = w->next) {
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if (win_get_leader(ps, w) == leader && w->state != WSTATE_DESTROYING)
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HASH_ITER2(ps->windows, w) {
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assert(w->state != WSTATE_DESTROYING);
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if (win_get_leader(ps, w) == leader) {
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win_update_focused(ps, w);
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}
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}
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return;
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}
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@ -97,11 +101,12 @@ static inline bool group_is_focused(session_t *ps, xcb_window_t leader) {
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if (!leader)
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return false;
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for (win *w = ps->list; w; w = w->next) {
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if (win_get_leader(ps, w) == leader && w->state != WSTATE_DESTROYING &&
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win_is_focused_real(ps, w))
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HASH_ITER2(ps->windows, w) {
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assert(w->state != WSTATE_DESTROYING);
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if (win_get_leader(ps, w) == leader && win_is_focused_real(ps, w)) {
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return true;
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}
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}
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return false;
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}
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@ -1022,15 +1027,16 @@ void add_win(session_t *ps, xcb_window_t id, xcb_window_t prev) {
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// Find window insertion point
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win **p = NULL;
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if (prev) {
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for (p = &ps->list; *p; p = &(*p)->next) {
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for (p = &ps->window_stack; *p; p = &(*p)->next) {
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if ((*p)->id == prev && (*p)->state != WSTATE_DESTROYING)
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break;
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}
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} else {
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p = &ps->list;
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p = &ps->window_stack;
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}
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new->next = *p;
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*p = new;
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HASH_ADD_INT(ps->windows, id, new);
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#ifdef CONFIG_DBUS
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// Send D-Bus signal
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@ -1414,7 +1420,7 @@ void win_update_frame_extents(session_t *ps, win *w, xcb_window_t client) {
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}
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bool win_is_region_ignore_valid(session_t *ps, const win *w) {
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for (win *i = ps->list; w; w = w->next) {
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WIN_STACK_ITER(ps, i) {
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if (i == w)
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break;
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if (!i->reg_ignore_valid)
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@ -1481,7 +1487,7 @@ static void finish_destroy_win(session_t *ps, win **_w) {
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}
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||||
log_trace("Trying to destroy (%#010x)", w->id);
|
||||
for (prev = &ps->list; *prev; prev = &(*prev)->next) {
|
||||
for (prev = &ps->window_stack; *prev; prev = &(*prev)->next) {
|
||||
if (w == *prev) {
|
||||
log_trace("Found (%#010x \"%s\")", w->id, w->name);
|
||||
*prev = w->next;
|
||||
|
@ -1495,7 +1501,7 @@ static void finish_destroy_win(session_t *ps, win **_w) {
|
|||
// Drop w from all prev_trans to avoid accessing freed memory in
|
||||
// repair_win()
|
||||
// TODO there can only be one prev_trans pointing to w
|
||||
for (win *w2 = ps->list; w2; w2 = w2->next) {
|
||||
for (win *w2 = ps->window_stack; w2; w2 = w2->next) {
|
||||
if (w == w2->prev_trans) {
|
||||
w2->prev_trans = NULL;
|
||||
}
|
||||
|
@ -1545,6 +1551,15 @@ void unmap_win(session_t *ps, win **_w, bool destroy) {
|
|||
return;
|
||||
}
|
||||
|
||||
if (destroy) {
|
||||
// Delete destroyed window from the hash table, so future window with the
|
||||
// same window id won't confuse us.
|
||||
// Keep the window in the window stack, since we might still need to
|
||||
// render it (fading out). Window will be removed from the stack when
|
||||
// fading finishes.
|
||||
HASH_DEL(ps->windows, w);
|
||||
}
|
||||
|
||||
if (unlikely(w->state == WSTATE_UNMAPPED) || w->a._class == XCB_WINDOW_CLASS_INPUT_ONLY) {
|
||||
if (unlikely(!destroy)) {
|
||||
log_warn("Unmapping an already unmapped window %#010x %s twice",
|
||||
|
@ -1811,3 +1826,38 @@ void map_win_by_id(session_t *ps, xcb_window_t id) {
|
|||
|
||||
map_win(ps, w);
|
||||
}
|
||||
|
||||
/**
|
||||
* Find a window from window id in window linked list of the session.
|
||||
*/
|
||||
win *find_win(session_t *ps, xcb_window_t id) {
|
||||
if (!id) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
win *w = NULL;
|
||||
HASH_FIND_INT(ps->windows, &id, w);
|
||||
assert(w == NULL || w->state != WSTATE_DESTROYING);
|
||||
return w;
|
||||
}
|
||||
|
||||
/**
|
||||
* Find out the WM frame of a client window using existing data.
|
||||
*
|
||||
* @param id window ID
|
||||
* @return struct win object of the found window, NULL if not found
|
||||
*/
|
||||
win *find_toplevel(session_t *ps, xcb_window_t id) {
|
||||
if (!id) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
HASH_ITER2(ps->windows, w) {
|
||||
assert(w->state != WSTATE_DESTROYING);
|
||||
if (w->client_win == id) {
|
||||
return w;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
|
10
src/win.h
10
src/win.h
|
@ -7,20 +7,25 @@
|
|||
#include <xcb/render.h>
|
||||
#include <xcb/xcb.h>
|
||||
|
||||
#include "uthash_extra.h"
|
||||
|
||||
// FIXME shouldn't need this
|
||||
#ifdef CONFIG_OPENGL
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
|
||||
#include "backend/backend.h"
|
||||
#include "c2.h"
|
||||
#include "compiler.h"
|
||||
#include "region.h"
|
||||
#include "render.h"
|
||||
#include "types.h"
|
||||
#include "utils.h"
|
||||
#include "backend/backend.h"
|
||||
#include "x.h"
|
||||
|
||||
#define WIN_STACK_ITER(ps, w) \
|
||||
for (win *w = ps->window_stack, *next; w ? (next = w->next, true) : false; w = next)
|
||||
|
||||
typedef struct session session_t;
|
||||
typedef struct _glx_texture glx_texture_t;
|
||||
|
||||
|
@ -285,6 +290,7 @@ struct win {
|
|||
/// Textures and FBO background blur use.
|
||||
glx_blur_cache_t glx_blur_cache;
|
||||
#endif
|
||||
UT_hash_handle hh;
|
||||
};
|
||||
|
||||
void win_release_image(backend_t *base, win *w);
|
||||
|
@ -392,6 +398,8 @@ void win_ev_stop(session_t *ps, const win *w);
|
|||
/// Skip the current in progress fading of window,
|
||||
/// transition the window straight to its end state
|
||||
void win_skip_fading(session_t *ps, win **_w);
|
||||
win *find_win(session_t *ps, xcb_window_t id);
|
||||
win *find_toplevel(session_t *ps, xcb_window_t id);
|
||||
|
||||
/**
|
||||
* Get the leader of a window.
|
||||
|
|
Loading…
Reference in New Issue