refactor. remove a lot of dead code.
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26
README.md
26
README.md
@ -62,23 +62,23 @@ $ compton -cC -fF -I 0.065 -O 0.065 -D 6 -m 0.8 -i 0.6 -e 0.6
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compton [-d display] [-r radius] [-o opacity]
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[-l left-offset] [-t top-offset]
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[-i opacity] [-e opacity] [-cCfFS]
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[-i opacity] [-e opacity] [-cCfFSdG]
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* `-d` display
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* `-d` __display__
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Specifies the display to manage.
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* `-r` radius
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* `-r` __radius__
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Specifies the blur radius for client-side shadows.
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* `-o` opacity
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* `-o` __opacity__
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Specifies the opacity for client-side shadows.
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* `-l` left-offset
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* `-l` __left-offset__
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Specifies the left offset for client-side shadows.
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* `-t` top-offset
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* `-t` __top-offset__
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Specifies the top offset for client-side shadows.
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* `-I` fade-in-step
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* `-I` __fade-in-step__
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Specifies the opacity change between steps while fading in.
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* `-O` fade-out-step
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* `-O` __fade-out-step__
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Specifies the opacity change between steps while fading out.
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* `-D` fade-delta
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* `-D` __fade-delta__
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Specifies the time (in milliseconds) between steps in a fade.
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* `-c`
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Enable client-side shadows on windows.
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@ -90,10 +90,14 @@ $ compton -cC -fF -I 0.065 -O 0.065 -D 6 -m 0.8 -i 0.6 -e 0.6
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* `-F`
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When -f is specified, also enables the fade effect when windows change their
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opacity, as with transset(1).
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* `-i` opacity
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* `-i` __opacity__
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Specifies inactive window transparency. (0.1 - 1.0)
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* `-e` opacity
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* `-e` __opacity__
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Specifies window frame transparency. (0.1 - 1.0)
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* `-G`
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Avoid painting shadows on DND windows.
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* `-b` __daemonize__
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Attempt to daemonize process.
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* `-S`
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Enables synchronous operation. Useful for debugging.
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