win: rename win_get_name to win_update_name
Make explicit the fact that it modifies the win struct. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@ -490,7 +490,7 @@ static inline void ev_property_notify(session_t *ps, xcb_property_notify_event_t
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if (ps->o.track_wdata &&
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(ps->atoms->aWM_NAME == ev->atom || ps->atoms->a_NET_WM_NAME == ev->atom)) {
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auto w = find_toplevel(ps, ev->window);
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if (w && 1 == win_get_name(ps, w)) {
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if (w && win_update_name(ps, w) == 1) {
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win_on_factor_change(ps, w);
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}
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}
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@ -402,7 +402,7 @@ static bool attr_pure win_has_rounded_corners(const struct managed_win *w) {
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return false;
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}
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int win_get_name(session_t *ps, struct managed_win *w) {
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int win_update_name(session_t *ps, struct managed_win *w) {
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XTextProperty text_prop = {NULL, XCB_NONE, 0, 0};
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char **strlst = NULL;
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int nstr = 0;
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@ -974,7 +974,7 @@ void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t client)
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// Get window name and class if we are tracking them
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if (ps->o.track_wdata) {
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win_get_name(ps, w);
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win_update_name(ps, w);
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win_get_class(ps, w);
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win_get_role(ps, w);
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}
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@ -272,7 +272,7 @@ bool must_use destroy_win_start(session_t *ps, struct win *w);
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/// Release images bound with a window, set the *_NONE flags on the window. Only to be
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/// used when de-initializing the backend outside of win.c
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void win_release_images(struct backend_base *base, struct managed_win *w);
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int win_get_name(session_t *ps, struct managed_win *w);
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int win_update_name(session_t *ps, struct managed_win *w);
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int win_get_role(session_t *ps, struct managed_win *w);
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winmode_t attr_pure win_calc_mode(const struct managed_win *w);
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void win_set_shadow_force(session_t *ps, struct managed_win *w, switch_t val);
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