fix tiny typo in manpage for --use-damage
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@ -232,7 +232,7 @@ May also be one of the predefined kernels: `3x3box` (default), `5x5box`, `7x7box
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*--glx-no-rebind-pixmap*::
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*--glx-no-rebind-pixmap*::
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GLX backend: Avoid rebinding pixmap on window damage. Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). Recommended if it works.
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GLX backend: Avoid rebinding pixmap on window damage. Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). Recommended if it works.
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*-use-damage*::
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*--use-damage*::
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Use the damage information to limit rendering to parts of the screen that has actually changed. Potentially improves the performance.
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Use the damage information to limit rendering to parts of the screen that has actually changed. Potentially improves the performance.
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*--xrender-sync-fence*::
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*--xrender-sync-fence*::
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