fix tiny typo in manpage for --use-damage

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Greg Flynn 2019-03-25 07:40:06 -04:00 committed by Yuxuan Shui
parent d3a2c94461
commit 75ef090fc4
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@ -232,7 +232,7 @@ May also be one of the predefined kernels: `3x3box` (default), `5x5box`, `7x7box
*--glx-no-rebind-pixmap*:: *--glx-no-rebind-pixmap*::
GLX backend: Avoid rebinding pixmap on window damage. Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). Recommended if it works. GLX backend: Avoid rebinding pixmap on window damage. Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). Recommended if it works.
*-use-damage*:: *--use-damage*::
Use the damage information to limit rendering to parts of the screen that has actually changed. Potentially improves the performance. Use the damage information to limit rendering to parts of the screen that has actually changed. Potentially improves the performance.
*--xrender-sync-fence*:: *--xrender-sync-fence*::