Deprecate --glx-use-gpushader4
Original develop commented in the man page: My tests ... show no noticeable effect. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@ -95,8 +95,6 @@ typedef struct options_t {
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bool glx_no_rebind_pixmap;
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/// GLX swap method we assume OpenGL uses.
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int glx_swap_method;
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/// Whether to use GL_EXT_gpu_shader4 to (hopefully) accelerates blurring.
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bool glx_use_gpushader4;
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/// Custom fragment shader for painting windows, as a string.
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char *glx_fshader_win_str;
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/// Whether to detect rounded corners.
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