Remove the clear-shadow option
Shadows attached to ARGB/transparent windows are always cleared now.
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@ -625,7 +625,6 @@ typedef struct _options_t {
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int shadow_radius;
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int shadow_offset_x, shadow_offset_y;
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double shadow_opacity;
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bool clear_shadow;
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/// Geometry of a region in which shadow is not painted on.
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geometry_t shadow_exclude_reg_geom;
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/// Shadow blacklist. A linked list of conditions.
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