Variable name change

win::destroyed to win::destroying, because it make slightly more sense.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Yuxuan Shui
2019-02-02 19:42:05 +00:00
parent 8371d6a0b7
commit 6eff9ebf8b
5 changed files with 30 additions and 28 deletions

View File

@ -130,8 +130,9 @@ struct win {
bool reg_ignore_valid;
/// Cached width/height of the window including border.
int widthb, heightb;
/// Whether the window has been destroyed.
bool destroyed;
/// Whether the window is being destroyed. This being true means destroy_win
/// is called, but window might still need to be faded out
bool destroying;
/// Whether the window is bounding-shaped.
bool bounding_shaped;
/// Whether the window just have rounded corners.