diff --git a/Makefile b/Makefile index 9c6178e..d3a18fd 100644 --- a/Makefile +++ b/Makefile @@ -65,23 +65,14 @@ endif # ==== OpenGL ==== # Enables support for GLX backend, OpenGL VSync methods, etc. -ifeq "$(NO_VSYNC_OPENGL)" "" - CFG += -DCONFIG_VSYNC_OPENGL +ifneq "$(NO_VSYNC_OPENGL)" "" + NO_OPENGL=$(NO_VSYNC_OPENGL) +endif +ifeq "$(NO_OPENGL)" "" + CFG += -DCONFIG_OPENGL # -lGL must precede some other libraries, or it segfaults on FreeBSD (#74) LIBS := -lGL $(LIBS) OBJS += opengl.o - # Enables support for GLSL (GLX background blur, etc.) - ifeq "$(NO_VSYNC_OPENGL_GLSL)" "" - CFG += -DCONFIG_VSYNC_OPENGL_GLSL - endif - # Enables support for GL FBO (GLX multi-pass blur, etc.) - ifeq "$(NO_VSYNC_OPENGL_FBO)" "" - CFG += -DCONFIG_VSYNC_OPENGL_FBO - endif - # Enables support for GL VBO (does nothing right now) - ifeq "$(NO_VSYNC_OPENGL_VBO)" "" - CFG += -DCONFIG_VSYNC_OPENGL_VBO - endif endif # ==== D-Bus ==== diff --git a/src/common.h b/src/common.h index f3c6d44..d5bd593 100644 --- a/src/common.h +++ b/src/common.h @@ -43,12 +43,8 @@ // #define CONFIG_LIBCONFIG 1 // Whether to enable DRM VSync support // #define CONFIG_VSYNC_DRM 1 -// Whether to enable OpenGL support -// #define CONFIG_VSYNC_OPENGL 1 -// Whether to enable GLX GLSL support -// #define CONFIG_VSYNC_OPENGL_GLSL 1 -// Whether to enable GLX FBO support -// #define CONFIG_VSYNC_OPENGL_FBO 1 +// Whether to enable OpenGL support (include GLSL, FBO) +// #define CONFIG_OPENGL 1 // Whether to enable DBus support with libdbus. // #define CONFIG_DBUS 1 // Whether to enable X Sync support. @@ -56,7 +52,7 @@ // Whether to enable GLX Sync support. // #define CONFIG_GLX_XSYNC 1 -#if (!defined(CONFIG_XSYNC) || !defined(CONFIG_VSYNC_OPENGL)) && defined(CONFIG_GLX_SYNC) +#if (!defined(CONFIG_XSYNC) || !defined(CONFIG_OPENGL)) && defined(CONFIG_GLX_SYNC) #error Cannot enable GL sync without X Sync / OpenGL support. #endif @@ -110,12 +106,9 @@ #include #endif -#ifdef CONFIG_VSYNC_OPENGL - +#ifdef CONFIG_OPENGL // libGL -#if defined(CONFIG_VSYNC_OPENGL_GLSL) || defined(CONFIG_VSYNC_OPENGL_FBO) #define GL_GLEXT_PROTOTYPES -#endif #include @@ -354,7 +347,7 @@ enum { typedef struct _glx_texture glx_texture_t; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL #ifdef DEBUG_GLX_DEBUG_CONTEXT typedef GLXContext (*f_glXCreateContextAttribsARB) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, @@ -445,7 +438,7 @@ struct _glx_texture { bool y_inverted; }; -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL typedef struct { /// Fragment shader for blur. GLuint frag_shader; @@ -556,7 +549,7 @@ typedef struct _options_t { bool glx_use_gpushader4; /// Custom fragment shader for painting windows, as a string. char *glx_fshader_win_str; -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL /// Custom GLX program used for painting window. glx_prog_main_t glx_prog_win; #endif @@ -726,7 +719,7 @@ typedef struct _options_t { bool track_leader; } options_t; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL /// Structure containing GLX-dependent data for a compton session. typedef struct { // === OpenGL related === @@ -776,7 +769,7 @@ typedef struct { int z; /// FBConfig-s for GLX pixmap of different depths. glx_fbconfig_t *fbconfigs[OPENGL_MAX_DEPTH + 1]; -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL glx_blur_pass_t blur_passes[MAX_BLUR_PASS]; #endif } glx_session_t; @@ -826,7 +819,7 @@ typedef struct session { XdbeBackBuffer root_dbe; /// Window ID of the window we register as a symbol. Window reg_win; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL /// Pointer to GLX data. glx_session_t *psglx; #endif @@ -965,7 +958,7 @@ typedef struct session { int randr_event; /// Error base number for X RandR extension. int randr_error; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL /// Whether X GLX extension exists. bool glx_exists; /// Event base number for X GLX extension. @@ -1211,7 +1204,7 @@ struct win { /// Background state on last paint. bool blur_background_last; -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL /// Textures and FBO background blur use. glx_blur_cache_t glx_blur_cache; #endif @@ -1917,7 +1910,7 @@ bkend_use_glx(session_t *ps) { */ static inline bool glx_has_context(session_t *ps) { -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL return ps->psglx && ps->psglx->context; #else return false; @@ -2124,7 +2117,7 @@ vsync_init(session_t *ps); void vsync_deinit(session_t *ps); -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL /** @name GLX */ ///@{ @@ -2149,7 +2142,7 @@ glx_on_root_change(session_t *ps); bool glx_init_blur(session_t *ps); -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL bool glx_load_prog_main(session_t *ps, const char *vshader_str, const char *fshader_str, @@ -2178,7 +2171,7 @@ glx_tex_binded(const glx_texture_t *ptex, Pixmap pixmap) { void glx_set_clip(session_t *ps, XserverRegion reg, const reg_data_t *pcache_reg); -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL bool glx_blur_dst(session_t *ps, int dx, int dy, int width, int height, float z, GLfloat factor_center, @@ -2195,12 +2188,12 @@ glx_render_(session_t *ps, const glx_texture_t *ptex, int x, int y, int dx, int dy, int width, int height, int z, double opacity, bool argb, bool neg, XserverRegion reg_tgt, const reg_data_t *pcache_reg -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL , const glx_prog_main_t *pprogram #endif ); -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL #define \ glx_render(ps, ptex, x, y, dx, dy, width, height, z, opacity, argb, neg, reg_tgt, pcache_reg, pprogram) \ glx_render_(ps, ptex, x, y, dx, dy, width, height, z, opacity, argb, neg, reg_tgt, pcache_reg, pprogram) @@ -2216,7 +2209,7 @@ glx_swap_copysubbuffermesa(session_t *ps, XserverRegion reg); unsigned char * glx_take_screenshot(session_t *ps, int *out_length); -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL GLuint glx_create_shader(GLenum shader_type, const char *shader_str); @@ -2245,7 +2238,7 @@ free_texture_r(session_t *ps, GLuint *ptexture) { */ static inline void free_glx_fbo(session_t *ps, GLuint *pfbo) { -#ifdef CONFIG_VSYNC_OPENGL_FBO +#ifdef CONFIG_OPENGL if (*pfbo) { glDeleteFramebuffers(1, pfbo); *pfbo = 0; @@ -2254,7 +2247,7 @@ free_glx_fbo(session_t *ps, GLuint *pfbo) { assert(!*pfbo); } -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL /** * Free data in glx_blur_cache_t on resize. */ @@ -2288,7 +2281,7 @@ free_texture(session_t *ps, glx_texture_t **pptex) { if (!ptex) return; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL glx_release_pixmap(ps, ptex); free_texture_r(ps, &ptex->texture); @@ -2315,7 +2308,7 @@ static inline void free_win_res_glx(session_t *ps, win *w) { free_paint_glx(ps, &w->paint); free_paint_glx(ps, &w->shadow_paint); -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL free_glx_bc(ps, &w->glx_blur_cache); #endif } diff --git a/src/compton.c b/src/compton.c index 618b627..09abfd4 100644 --- a/src/compton.c +++ b/src/compton.c @@ -66,7 +66,7 @@ static int (* const (VSYNC_FUNCS_WAIT[NUM_VSYNC]))(session_t *ps) = { #ifdef CONFIG_VSYNC_DRM [VSYNC_DRM ] = vsync_drm_wait, #endif -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL [VSYNC_OPENGL ] = vsync_opengl_wait, [VSYNC_OPENGL_OML ] = vsync_opengl_oml_wait, #endif @@ -74,7 +74,7 @@ static int (* const (VSYNC_FUNCS_WAIT[NUM_VSYNC]))(session_t *ps) = { /// Function pointers to deinitialize VSync. static void (* const (VSYNC_FUNCS_DEINIT[NUM_VSYNC]))(session_t *ps) = { -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL [VSYNC_OPENGL_SWC ] = vsync_opengl_swc_deinit, [VSYNC_OPENGL_MSWC ] = vsync_opengl_mswc_deinit, #endif @@ -844,7 +844,7 @@ get_root_tile(session_t *ps) { ps->root_tile_fill = fill; ps->root_tile_paint.pixmap = pixmap; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (BKEND_GLX == ps->o.backend) return glx_bind_pixmap(ps, &ps->root_tile_paint.ptex, ps->root_tile_paint.pixmap, 0, 0, 0); #endif @@ -1482,7 +1482,7 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer, free_region(ps, ®_noframe); } break; -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL case BKEND_GLX: // TODO: Handle frame opacity glx_blur_dst(ps, x, y, wid, hei, ps->psglx->z - 0.5, factor_center, @@ -1499,7 +1499,7 @@ render_(session_t *ps, int x, int y, int dx, int dy, int wid, int hei, double opacity, bool argb, bool neg, Picture pict, glx_texture_t *ptex, XserverRegion reg_paint, const reg_data_t *pcache_reg -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL , const glx_prog_main_t *pprogram #endif ) { @@ -1515,7 +1515,7 @@ render_(session_t *ps, int x, int y, int dx, int dy, int wid, int hei, } break; } -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL case BKEND_GLX: glx_render(ps, ptex, x, y, dx, dy, wid, hei, ps->psglx->z, opacity, argb, neg, reg_paint, pcache_reg, pprogram); @@ -1699,7 +1699,7 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint, &color, &rect, 1); } break; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL case BKEND_GLX: glx_dim_dst(ps, x, y, wid, hei, ps->psglx->z - 0.7, dim_opacity, reg_paint, pcache_reg); @@ -1743,7 +1743,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t #endif XserverRegion reg_paint = None, reg_tmp = None, reg_tmp2 = None; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (bkend_use_glx(ps)) { glx_paint_pre(ps, ®ion); } @@ -1941,7 +1941,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t // Make sure all previous requests are processed to achieve best // effect XSync(ps->dpy, False); -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (glx_has_context(ps)) { if (ps->o.vsync_use_glfinish) glFinish(); @@ -1977,7 +1977,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t 0, 0, ps->root_width, ps->root_height); } break; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL case BKEND_XR_GLX_HYBRID: XSync(ps->dpy, False); if (ps->o.vsync_use_glfinish) @@ -2018,7 +2018,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t XFlush(ps->dpy); -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (glx_has_context(ps)) { glFlush(); glXWaitX(); @@ -3061,7 +3061,7 @@ configure_win(session_t *ps, XConfigureEvent *ce) { redir_start(ps); } -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL // Reinitialize GLX on root change if (ps->o.glx_reinit_on_root_change && ps->psglx) { if (!glx_reinit(ps, bkend_use_glx(ps))) @@ -3317,7 +3317,7 @@ xerror(Display __attribute__((unused)) *dpy, XErrorEvent *ev) { CASESTRRET2(BadGlyph); } -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (ps->glx_exists) { o = ev->error_code - ps->glx_error; switch (o) { @@ -4595,7 +4595,7 @@ usage(int ret) { " drm = VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some\n" " (DRI-based) drivers." WARNING "\n" #undef WARNING -#ifndef CONFIG_VSYNC_OPENGL +#ifndef CONFIG_OPENGL #define WARNING WARNING_DISABLED #else #define WARNING @@ -4730,7 +4730,7 @@ usage(int ret) { " screen." WARNING "\n" "\n" #undef WARNING -#ifndef CONFIG_VSYNC_OPENGL +#ifndef CONFIG_OPENGL #define WARNING "(GLX BACKENDS DISABLED AT COMPILE TIME)" #else #define WARNING @@ -4921,7 +4921,7 @@ fork_after(session_t *ps) { if (getppid() == 1) return true; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL // GLX context must be released and reattached on fork if (glx_has_context(ps) && !glXMakeCurrent(ps->dpy, None, NULL)) { printf_errf("(): Failed to detach GLx context."); @@ -4940,7 +4940,7 @@ fork_after(session_t *ps) { setsid(); -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (glx_has_context(ps) && !glXMakeCurrent(ps->dpy, get_tgt_window(ps), ps->psglx->context)) { printf_errf("(): Failed to make GLX context current."); @@ -5126,9 +5126,7 @@ get_cfg(session_t *ps, int argc, char *const *argv, bool first_pass) { // instead of commas in atof(). setlocale(LC_NUMERIC, "C"); -#ifdef CONFIG_LIBCONFIG parse_config(ps, &cfgtmp); -#endif // Parse commandline arguments. Range checking will be done later. @@ -5613,7 +5611,7 @@ vsync_drm_wait(session_t *ps) { */ static bool vsync_opengl_init(session_t *ps) { -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (!ensure_glx_context(ps)) return false; @@ -5638,7 +5636,7 @@ vsync_opengl_init(session_t *ps) { static bool vsync_opengl_oml_init(session_t *ps) { -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (!ensure_glx_context(ps)) return false; @@ -5663,7 +5661,7 @@ vsync_opengl_oml_init(session_t *ps) { static bool vsync_opengl_swc_init(session_t *ps) { -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (!ensure_glx_context(ps)) return false; @@ -5691,7 +5689,7 @@ vsync_opengl_swc_init(session_t *ps) { static bool vsync_opengl_mswc_init(session_t *ps) { -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (!ensure_glx_context(ps)) return false; @@ -5717,7 +5715,7 @@ vsync_opengl_mswc_init(session_t *ps) { #endif } -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL /** * Wait for next VSync, OpenGL method. */ @@ -5898,7 +5896,7 @@ init_filters(session_t *ps) { } break; } -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL case BKEND_GLX: return glx_init_blur(ps); #endif @@ -6276,7 +6274,7 @@ session_init(session_t *ps_old, int argc, char **argv) { .backend = BKEND_XRENDER, .glx_no_stencil = false, .glx_copy_from_front = false, -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL .glx_prog_win = GLX_PROG_MAIN_INIT, #endif .mark_wmwin_focused = false, @@ -6411,7 +6409,7 @@ session_init(session_t *ps_old, int argc, char **argv) { .randr_exists = 0, .randr_event = 0, .randr_error = 0, -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL .glx_exists = false, .glx_event = 0, .glx_error = 0, @@ -6626,7 +6624,7 @@ session_init(session_t *ps_old, int argc, char **argv) { // Initialize OpenGL as early as possible if (bkend_use_glx(ps)) { -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (!glx_init(ps, true)) exit(1); #else @@ -6636,7 +6634,7 @@ session_init(session_t *ps_old, int argc, char **argv) { // Initialize window GL shader if (BKEND_GLX == ps->o.backend && ps->o.glx_fshader_win_str) { -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL if (!glx_load_prog_main(ps, NULL, ps->o.glx_fshader_win_str, &ps->o.glx_prog_win)) exit(1); #else @@ -6900,7 +6898,7 @@ session_destroy(session_t *ps) { free(ps->o.glx_fshader_win_str); free_xinerama_info(ps); -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL glx_destroy(ps); #endif diff --git a/src/compton.h b/src/compton.h index 4e03058..201fd1a 100644 --- a/src/compton.h +++ b/src/compton.h @@ -209,7 +209,7 @@ paint_isvalid(session_t *ps, const paint_t *ppaint) { if (bkend_use_xrender(ps) && !ppaint->pict) return false; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (BKEND_GLX == ps->o.backend && !glx_tex_binded(ppaint->ptex, None)) return false; #endif @@ -223,7 +223,7 @@ paint_isvalid(session_t *ps, const paint_t *ppaint) { static inline bool paint_bind_tex_real(session_t *ps, paint_t *ppaint, unsigned wid, unsigned hei, unsigned depth, bool force) { -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL if (!ppaint->pixmap) return false; @@ -672,12 +672,12 @@ render_(session_t *ps, int x, int y, int dx, int dy, int wid, int hei, double opacity, bool argb, bool neg, Picture pict, glx_texture_t *ptex, XserverRegion reg_paint, const reg_data_t *pcache_reg -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL , const glx_prog_main_t *pprogram #endif ); -#ifdef CONFIG_VSYNC_OPENGL_GLSL +#ifdef CONFIG_OPENGL #define \ render(ps, x, y, dx, dy, wid, hei, opacity, argb, neg, pict, ptex, reg_paint, pcache_reg, pprogram) \ render_(ps, x, y, dx, dy, wid, hei, opacity, argb, neg, pict, ptex, reg_paint, pcache_reg, pprogram) @@ -708,7 +708,7 @@ set_tgt_clip(session_t *ps, XserverRegion reg, const reg_data_t *pcache_reg) { case BKEND_XR_GLX_HYBRID: XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer.pict, 0, 0, reg); break; -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL case BKEND_GLX: glx_set_clip(ps, reg, pcache_reg); break; @@ -1169,7 +1169,7 @@ swopti_init(session_t *ps); static void swopti_handle_timeout(session_t *ps, struct timeval *ptv); -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL /** * Ensure we have a GLX context. */ @@ -1203,7 +1203,7 @@ vsync_opengl_swc_init(session_t *ps); static bool vsync_opengl_mswc_init(session_t *ps); -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL static int vsync_opengl_wait(session_t *ps); diff --git a/src/config.h b/src/config.h index f29807f..922b94a 100644 --- a/src/config.h +++ b/src/config.h @@ -29,4 +29,9 @@ parse_cfg_condlst(session_t *ps, const config_t *pcfg, c2_lptr_t **pcondlst, void parse_config(session_t *ps, struct options_tmp *pcfgtmp); +#else +static inline void parse_config(session_t *a, struct options_tmp *b) { + (void)a; + (void)b; +} #endif diff --git a/src/dbus.c b/src/dbus.c index 6ba7fa6..a09ad4d 100644 --- a/src/dbus.c +++ b/src/dbus.c @@ -967,7 +967,7 @@ cdbus_process_opts_get(session_t *ps, DBusMessage *msg) { cdbus_m_opts_get_do(detect_transient, cdbus_reply_bool); cdbus_m_opts_get_do(detect_client_leader, cdbus_reply_bool); -#ifdef CONFIG_VSYNC_OPENGL +#ifdef CONFIG_OPENGL cdbus_m_opts_get_do(glx_no_stencil, cdbus_reply_bool); cdbus_m_opts_get_do(glx_copy_from_front, cdbus_reply_bool); cdbus_m_opts_get_do(glx_use_copysubbuffermesa, cdbus_reply_bool); diff --git a/src/opengl.c b/src/opengl.c index eb4c8de..20fa2dd 100644 --- a/src/opengl.c +++ b/src/opengl.c @@ -104,14 +104,12 @@ glx_init(session_t *ps, bool need_render) { ps->psglx = cmalloc(1, glx_session_t); memcpy(ps->psglx, &CGLX_SESSION_DEF, sizeof(glx_session_t)); -#ifdef CONFIG_VSYNC_OPENGL_GLSL for (int i = 0; i < MAX_BLUR_PASS; ++i) { glx_blur_pass_t *ppass = &ps->psglx->blur_passes[i]; ppass->unifm_factor_center = -1; ppass->unifm_offset_x = -1; ppass->unifm_offset_y = -1; } -#endif } glx_session_t *psglx = ps->psglx; @@ -277,8 +275,6 @@ glx_init_end: return success; } -#ifdef CONFIG_VSYNC_OPENGL_GLSL - static void glx_free_prog_main(session_t *ps, glx_prog_main_t *pprogram) { if (!pprogram) @@ -292,8 +288,6 @@ glx_free_prog_main(session_t *ps, glx_prog_main_t *pprogram) { pprogram->unifm_tex = -1; } -#endif - /** * Destroy GLX related resources. */ @@ -306,7 +300,6 @@ glx_destroy(session_t *ps) { for (win *w = ps->list; w; w = w->next) free_win_res_glx(ps, w); -#ifdef CONFIG_VSYNC_OPENGL_GLSL // Free GLSL shaders/programs for (int i = 0; i < MAX_BLUR_PASS; ++i) { glx_blur_pass_t *ppass = &ps->psglx->blur_passes[i]; @@ -319,7 +312,6 @@ glx_destroy(session_t *ps) { glx_free_prog_main(ps, &ps->o.glx_prog_win); glx_check_err(ps); -#endif // Free FBConfigs for (int i = 0; i <= OPENGL_MAX_DEPTH; ++i) { @@ -383,7 +375,6 @@ glx_init_blur(session_t *ps) { // Allocate PBO if more than one blur kernel is present if (ps->o.blur_kerns[1]) { -#ifdef CONFIG_VSYNC_OPENGL_FBO // Try to generate a framebuffer GLuint fbo = 0; glGenFramebuffers(1, &fbo); @@ -393,14 +384,8 @@ glx_init_blur(session_t *ps) { return false; } glDeleteFramebuffers(1, &fbo); -#else - printf_errf("(): FBO support not compiled in. Cannot do multi-pass blur " - "with GLX backend."); - return false; -#endif } -#ifdef CONFIG_VSYNC_OPENGL_GLSL { char *lc_numeric_old = mstrcpy(setlocale(LC_NUMERIC, NULL)); // Enforce LC_NUMERIC locale "C" here to make sure decimal point is sane @@ -529,14 +514,8 @@ glx_init_blur(session_t *ps) { glx_check_err(ps); return true; -#else - printf_errf("(): GLSL support not compiled in. Cannot do blur with GLX backend."); - return false; -#endif } -#ifdef CONFIG_VSYNC_OPENGL_GLSL - /** * Load a GLSL main program from shader strings. */ @@ -570,8 +549,6 @@ glx_load_prog_main(session_t *ps, return true; } -#endif - /** * @brief Update the FBConfig of given depth. */ @@ -1172,7 +1149,6 @@ glx_copy_region_to_tex(session_t *ps, GLenum tex_tgt, int basex, int basey, dx, ps->root_height - dy - height, width, height); } -#ifdef CONFIG_VSYNC_OPENGL_GLSL /** * Blur contents in a particular region. */ @@ -1235,22 +1211,18 @@ glx_blur_dst(session_t *ps, int dx, int dy, int width, int height, float z, pbc->width = mwidth; pbc->height = mheight; GLuint tex_scr2 = pbc->textures[1]; -#ifdef CONFIG_VSYNC_OPENGL_FBO if (more_passes && !pbc->fbo) glGenFramebuffers(1, &pbc->fbo); const GLuint fbo = pbc->fbo; -#endif if (!tex_scr || (more_passes && !tex_scr2)) { printf_errf("(): Failed to allocate texture."); goto glx_blur_dst_end; } -#ifdef CONFIG_VSYNC_OPENGL_FBO if (more_passes && !fbo) { printf_errf("(): Failed to allocate framebuffer."); goto glx_blur_dst_end; } -#endif // Read destination pixels into a texture glEnable(tex_tgt); @@ -1290,7 +1262,6 @@ glx_blur_dst(session_t *ps, int dx, int dy, int width, int height, float z, assert(tex_scr); glBindTexture(tex_tgt, tex_scr); -#ifdef CONFIG_VSYNC_OPENGL_FBO if (!last_pass) { static const GLenum DRAWBUFS[2] = { GL_COLOR_ATTACHMENT0 }; glBindFramebuffer(GL_FRAMEBUFFER, fbo); @@ -1312,7 +1283,6 @@ glx_blur_dst(session_t *ps, int dx, int dy, int width, int height, float z, if (have_stencil) glEnable(GL_STENCIL_TEST); } -#endif // Color negation for testing... // glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); @@ -1379,9 +1349,7 @@ glx_blur_dst(session_t *ps, int dx, int dy, int width, int height, float z, ret = true; glx_blur_dst_end: -#ifdef CONFIG_VSYNC_OPENGL_FBO glBindFramebuffer(GL_FRAMEBUFFER, 0); -#endif glBindTexture(tex_tgt, 0); glDisable(tex_tgt); if (have_scissors) @@ -1397,7 +1365,6 @@ glx_blur_dst_end: return ret; } -#endif bool glx_dim_dst(session_t *ps, int dx, int dy, int width, int height, float z, @@ -1442,9 +1409,7 @@ glx_render_(session_t *ps, const glx_texture_t *ptex, int x, int y, int dx, int dy, int width, int height, int z, double opacity, bool argb, bool neg, XserverRegion reg_tgt, const reg_data_t *pcache_reg -#ifdef CONFIG_VSYNC_OPENGL_GLSL , const glx_prog_main_t *pprogram -#endif ) { if (!ptex || !ptex->texture) { printf_errf("(): Missing texture."); @@ -1458,9 +1423,7 @@ glx_render_(session_t *ps, const glx_texture_t *ptex, argb = argb || (GLX_TEXTURE_FORMAT_RGBA_EXT == ps->psglx->fbconfigs[ptex->depth]->texture_fmt); -#ifdef CONFIG_VSYNC_OPENGL_GLSL const bool has_prog = pprogram && pprogram->prog; -#endif bool dual_texture = false; // It's required by legacy versions of OpenGL to enable texture target @@ -1481,9 +1444,7 @@ glx_render_(session_t *ps, const glx_texture_t *ptex, glColor4f(opacity, opacity, opacity, opacity); } -#ifdef CONFIG_VSYNC_OPENGL_GLSL if (!has_prog) -#endif { // The default, fixed-function path // Color negation @@ -1558,7 +1519,6 @@ glx_render_(session_t *ps, const glx_texture_t *ptex, } } } -#ifdef CONFIG_VSYNC_OPENGL_GLSL else { // Programmable path assert(pprogram->prog); @@ -1570,7 +1530,6 @@ glx_render_(session_t *ps, const glx_texture_t *ptex, if (pprogram->unifm_tex >= 0) glUniform1i(pprogram->unifm_tex, 0); } -#endif #ifdef DEBUG_GLX printf_dbgf("(): Draw: %d, %d, %d, %d -> %d, %d (%d, %d) z %d\n", x, y, width, height, dx, dy, ptex->width, ptex->height, z); @@ -1653,10 +1612,8 @@ glx_render_(session_t *ps, const glx_texture_t *ptex, glActiveTexture(GL_TEXTURE0); } -#ifdef CONFIG_VSYNC_OPENGL_GLSL if (has_prog) glUseProgram(0); -#endif glx_check_err(ps); @@ -1799,7 +1756,6 @@ glx_take_screenshot(session_t *ps, int *out_length) { return buf; } -#ifdef CONFIG_VSYNC_OPENGL_GLSL GLuint glx_create_shader(GLenum shader_type, const char *shader_str) { #ifdef DEBUG_GLX_GLSL @@ -1921,5 +1877,3 @@ glx_create_program_from_str(const char *vert_shader_str, return prog; } -#endif -