Refactor linked-list operations into a header
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
parent
b9f894c4fc
commit
5077d56676
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@ -393,10 +393,7 @@ typedef struct session {
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/// A hash table of all windows.
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win *windows;
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/// Windows in their stacking order
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win *window_stack;
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/// Pointer to the `next` field of the bottom most window,
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/// or a pointer to `window_stack` when there is no window
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win **window_stack_bottom;
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struct list_node window_stack;
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/// Pointer to <code>win</code> of current active window. Used by
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/// EWMH <code>_NET_ACTIVE_WINDOW</code> focus detection. In theory,
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/// it's more reliable to store the window ID directly here, just in
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@ -52,6 +52,7 @@
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#include "event.h"
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#include "options.h"
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#include "uthash_extra.h"
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#include "list.h"
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/// Get session_t pointer from a pointer to a member of session_t
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#define session_ptr(ptr, member) \
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@ -437,7 +438,7 @@ static win *paint_preprocess(session_t *ps, bool *fade_running) {
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ps->fade_time += steps * ps->o.fade_delta;
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// First, let's process fading
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WIN_STACK_ITER(ps, w) {
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list_foreach_safe(win, w, &ps->window_stack, stack_neighbour) {
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const winmode_t mode_old = w->mode;
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const bool was_painted = w->to_paint;
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const double opacity_old = w->opacity;
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@ -490,7 +491,7 @@ static win *paint_preprocess(session_t *ps, bool *fade_running) {
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// Track whether it's the highest window to paint
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bool is_highest = true;
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bool reg_ignore_valid = true;
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WIN_STACK_ITER(ps, w) {
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list_foreach(win, w, &ps->window_stack, stack_neighbour) {
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__label__ skip_window;
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bool to_paint = true;
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// w->to_paint remembers whether this window is painted last time
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@ -650,12 +651,10 @@ static void rebuild_shadow_exclude_reg(session_t *ps) {
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static void restack_win(session_t *ps, win *w, xcb_window_t new_above) {
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xcb_window_t old_above;
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if (w->next) {
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old_above = w->next->id;
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assert(&w->next != ps->window_stack_bottom);
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if (!list_node_is_last(&ps->window_stack, &w->stack_neighbour)) {
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old_above = list_next_entry(w, stack_neighbour)->id;
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} else {
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old_above = XCB_NONE;
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assert(&w->next == ps->window_stack_bottom);
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}
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log_debug("Restack %#010x (%s), old_above: %#010x, new_above: %#010x", w->id,
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w->name, old_above, new_above);
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@ -663,44 +662,30 @@ static void restack_win(session_t *ps, win *w, xcb_window_t new_above) {
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if (old_above != new_above) {
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w->reg_ignore_valid = false;
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rc_region_unref(&w->reg_ignore);
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if (w->next) {
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w->next->reg_ignore_valid = false;
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rc_region_unref(&w->next->reg_ignore);
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if (!list_node_is_last(&ps->window_stack, &w->stack_neighbour)) {
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auto next_w = list_next_entry(w, stack_neighbour);
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next_w->reg_ignore_valid = false;
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rc_region_unref(&next_w->reg_ignore);
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}
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win **prev = NULL, *tmp_w;
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struct list_node *new_next;
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if (!new_above) {
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new_next = &ps->window_stack;
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} else {
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win *tmp_w = NULL;
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HASH_FIND_INT(ps->windows, &new_above, tmp_w);
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if (new_above && !tmp_w) {
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log_error("(%#010x, %#010x): Failed to found new above window.",
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if (!tmp_w) {
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log_error("(%#010x, %#010x): Failed to found new above "
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"window.",
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w->id, new_above);
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return;
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}
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// Unlink from old position
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*w->prev = w->next;
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if (w->next) {
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w->next->prev = w->prev;
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}
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if (ps->window_stack_bottom == &w->next) {
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ps->window_stack_bottom = w->prev;
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new_next = &tmp_w->stack_neighbour;
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}
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if (!new_above) {
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*ps->window_stack_bottom = w;
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w->prev = ps->window_stack_bottom;
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ps->window_stack_bottom = &w->next;
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w->next = NULL;
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} else {
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prev = tmp_w->prev;
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// Link to new position
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w->next = *prev;
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if (w->next) {
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w->next->prev = &w->next;
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}
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w->prev = prev;
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*w->prev = w;
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}
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list_move_before(&w->stack_neighbour, new_next);
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// add damage for this window
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add_damage_from_win(ps, w);
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@ -720,7 +705,7 @@ static void restack_win(session_t *ps, win *w, xcb_window_t new_above) {
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/// Free up all the images and deinit the backend
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static void destroy_backend(session_t *ps) {
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WIN_STACK_ITER(ps, w) {
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list_foreach_safe(win, w, &ps->window_stack, stack_neighbour) {
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// Wrapping up fading in progress
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win_skip_fading(ps, &w);
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@ -808,8 +793,11 @@ void configure_root(session_t *ps, int width, int height) {
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ps->damage = ps->damage_ring + ps->ndamage - 1;
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// Invalidate reg_ignore from the top
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rc_region_unref(&ps->window_stack->reg_ignore);
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ps->window_stack->reg_ignore_valid = false;
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if (!list_is_empty(&ps->window_stack)) {
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auto top_w = list_entry(ps->window_stack.next, win, stack_neighbour);
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rc_region_unref(&top_w->reg_ignore);
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top_w->reg_ignore_valid = false;
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}
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#ifdef CONFIG_OPENGL
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// GLX root change callback
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@ -904,7 +892,7 @@ void circulate_win(session_t *ps, xcb_circulate_notify_event_t *ce) {
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return;
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if (ce->place == PlaceOnTop) {
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new_above = ps->window_stack->id;
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new_above = list_entry(ps->window_stack.next, win, stack_neighbour)->id;
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} else {
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new_above = XCB_NONE;
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}
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@ -1752,7 +1740,6 @@ static session_t *session_init(int argc, char **argv, Display *dpy,
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#ifdef CONFIG_DBUS
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.dbus_data = NULL,
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#endif
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.window_stack = NULL,
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};
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auto stderr_logger = stderr_logger_new();
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@ -1765,7 +1752,7 @@ static session_t *session_init(int argc, char **argv, Display *dpy,
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// Allocate a session and copy default values into it
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session_t *ps = cmalloc(session_t);
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*ps = s_def;
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ps->window_stack_bottom = &ps->window_stack;
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list_init_head(&ps->window_stack);
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ps->loop = EV_DEFAULT;
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pixman_region32_init(&ps->screen_reg);
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@ -2144,7 +2131,7 @@ static session_t *session_init(int argc, char **argv, Display *dpy,
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free(reply);
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log_trace("Initial stack:");
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WIN_STACK_ITER(ps, w) {
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list_foreach(win, w, &ps->window_stack, stack_neighbour) {
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log_trace("%#010x \"%s\"", w->id, w->name);
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}
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}
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@ -2195,7 +2182,7 @@ static void session_destroy(session_t *ps) {
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// Free window linked list
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WIN_STACK_ITER(ps, w) {
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list_foreach_safe(win, w, &ps->window_stack, stack_neighbour) {
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if (w->state != WSTATE_DESTROYING) {
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win_ev_stop(ps, w);
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HASH_DEL(ps->windows, w);
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@ -2204,8 +2191,7 @@ static void session_destroy(session_t *ps) {
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free_win_res(ps, w);
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free(w);
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}
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ps->window_stack = NULL;
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ps->window_stack_bottom = &ps->window_stack;
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list_init_head(&ps->window_stack);
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// Free blacklists
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free_wincondlst(&ps->o.shadow_blacklist);
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@ -24,9 +24,10 @@
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#include "log.h"
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#include "string_utils.h"
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#include "types.h"
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#include "uthash_extra.h"
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#include "utils.h"
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#include "win.h"
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#include "uthash_extra.h"
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#include "list.h"
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#include "dbus.h"
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@ -760,7 +761,10 @@ static bool cdbus_process_win_get(session_t *ps, DBusMessage *msg) {
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// next
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if (!strcmp("next", target)) {
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cdbus_reply_wid(ps, msg, (w->next ? w->next->id : 0));
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cdbus_reply_wid(ps, msg,
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(list_node_is_last(&ps->window_stack, &w->stack_neighbour)
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? 0
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: list_next_entry(w, stack_neighbour)->id));
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return true;
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}
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@ -0,0 +1,99 @@
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#pragma once
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#include <stdbool.h>
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#include <stddef.h>
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/**
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* container_of - cast a member of a structure out to the containing structure
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* @ptr: the pointer to the member.
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* @type: the type of the container struct this is embedded in.
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* @member: the name of the member within the struct.
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*
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*/
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#define container_of(ptr, type, member) \
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({ \
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const __typeof__(((type *)0)->member) *__mptr = (ptr); \
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(type *)((char *)__mptr - offsetof(type, member)); \
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})
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struct list_node {
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struct list_node *next, *prev;
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};
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#define list_entry(ptr, type, node) container_of(ptr, type, node)
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#define list_next_entry(ptr, node) list_entry((ptr)->node.next, __typeof__(*(ptr)), node)
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#define list_prev_entry(ptr, node) list_entry((ptr)->node.prev, __typeof__(*(ptr)), node)
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/// Insert a new node between two adjacent nodes in the list
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static inline void
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__list_insert_between(struct list_node *restrict prev, struct list_node *restrict next,
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struct list_node *restrict new_) {
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new_->prev = prev;
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new_->next = next;
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next->prev = new_;
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prev->next = new_;
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}
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/// Insert a new node after `curr`
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static inline void
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list_insert_after(struct list_node *restrict curr, struct list_node *restrict new_) {
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__list_insert_between(curr, curr->next, new_);
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}
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/// Insert a new node before `curr`
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static inline void
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list_insert_before(struct list_node *restrict curr, struct list_node *restrict new_) {
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__list_insert_between(curr->prev, curr, new_);
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}
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/// Link two nodes in the list, so `next` becomes the successor node of `prev`
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static inline void __list_link(struct list_node *prev, struct list_node *next) {
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next->prev = prev;
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prev->next = next;
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}
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/// Remove a node from the list
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static inline void list_remove(struct list_node *to_remove) {
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__list_link(to_remove->prev, to_remove->next);
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to_remove->prev = (void *)-1;
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to_remove->next = (void *)-2;
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}
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/// Move `to_move` so that it's before `new_next`
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static inline void
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list_move_before(struct list_node *restrict to_move, struct list_node *restrict new_next) {
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list_remove(to_move);
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list_insert_before(new_next, to_move);
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}
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/// Initialize a list node that's intended to be the head node
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static inline void list_init_head(struct list_node *head) {
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head->next = head->prev = head;
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}
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/// Return true if head is the only node in the list. Under usual circumstances this means
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/// the list is empty
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static inline bool list_is_empty(const struct list_node *head) {
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return head->prev == head;
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}
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/// Return true if `to_check` is the first node in list headed by `head`
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static inline bool
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list_node_is_first(const struct list_node *head, const struct list_node *to_check) {
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return head->next == to_check;
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}
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/// Return true if `to_check` is the last node in list headed by `head`
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static inline bool
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list_node_is_last(const struct list_node *head, const struct list_node *to_check) {
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return head->prev == to_check;
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}
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#define list_foreach(type, i, head, member) \
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for (type *i = list_entry((head)->next, type, member); &i->member != (head); \
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i = list_next_entry(i, member))
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/// Like list_for_each, but it's safe to remove the current list node from the list
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#define list_foreach_safe(type, i, head, member) \
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for (type *i = list_entry((head)->next, type, member), \
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*__tmp = list_next_entry(i, member); \
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&i->member != (head); i = __tmp, __tmp = list_next_entry(i, member))
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@ -221,7 +221,7 @@ void glx_destroy(session_t *ps) {
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return;
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// Free all GLX resources of windows
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WIN_STACK_ITER(ps, w) {
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list_foreach(win, w, &ps->window_stack, stack_neighbour) {
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free_win_res_glx(ps, w);
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}
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37
src/win.c
37
src/win.c
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@ -28,6 +28,7 @@
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#include "uthash_extra.h"
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#include "utils.h"
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#include "x.h"
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#include "list.h"
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#ifdef CONFIG_DBUS
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#include "dbus.h"
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@ -57,7 +58,7 @@
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* Clear leader cache of all windows.
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*/
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static inline void clear_cache_win_leaders(session_t *ps) {
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WIN_STACK_ITER(ps, w) {
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list_foreach(win, w, &ps->window_stack, stack_neighbour) {
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w->cache_leader = XCB_NONE;
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}
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}
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@ -918,7 +919,6 @@ void add_win(session_t *ps, xcb_window_t id, xcb_window_t prev) {
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.invert_color_force = UNSET,
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// Initialized in this function
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.next = NULL,
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.id = XCB_NONE,
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.a = {0},
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.pictfmt = NULL,
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@ -1025,24 +1025,16 @@ void add_win(session_t *ps, xcb_window_t id, xcb_window_t prev) {
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}
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// Find window insertion point
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win **p = NULL;
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struct list_node *p = NULL;
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if (prev) {
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win *w = NULL;
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HASH_FIND_INT(ps->windows, &prev, w);
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assert(w);
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p = w->prev;
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p = w->stack_neighbour.prev;
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} else {
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p = &ps->window_stack;
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}
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new->next = *p;
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if (new->next) {
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new->next->prev = &new->next;
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}
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new->prev = p;
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*p = new;
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if (p == ps->window_stack_bottom) {
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ps->window_stack_bottom = &new->next;
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}
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list_insert_after(p, &new->stack_neighbour);
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HASH_ADD_INT(ps->windows, id, new);
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#ifdef CONFIG_DBUS
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@ -1427,7 +1419,7 @@ void win_update_frame_extents(session_t *ps, win *w, xcb_window_t client) {
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}
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bool win_is_region_ignore_valid(session_t *ps, const win *w) {
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WIN_STACK_ITER(ps, i) {
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list_foreach(win, i, &ps->window_stack, stack_neighbour) {
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if (i == w)
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break;
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if (!i->reg_ignore_valid)
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@ -1487,19 +1479,14 @@ static void finish_destroy_win(session_t *ps, win **_w) {
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// paint happened at least once, w->reg_ignore_valid would
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// be true, and there is no need to invalid w->next->reg_ignore
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// when w is destroyed.
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if (w->next) {
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rc_region_unref(&w->next->reg_ignore);
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w->next->reg_ignore_valid = false;
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if (!list_node_is_last(&ps->window_stack, &w->stack_neighbour)) {
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auto next_w = list_next_entry(w, stack_neighbour);
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rc_region_unref(&next_w->reg_ignore);
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next_w->reg_ignore_valid = false;
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}
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log_trace("Trying to destroy (%#010x)", w->id);
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*w->prev = w->next;
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if (w->next) {
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w->next->prev = w->prev;
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}
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if (&w->next == ps->window_stack_bottom) {
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ps->window_stack_bottom = w->prev;
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}
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list_remove(&w->stack_neighbour);
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if (w == ps->active_win) {
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ps->active_win = NULL;
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@ -1510,7 +1497,7 @@ static void finish_destroy_win(session_t *ps, win **_w) {
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// Drop w from all prev_trans to avoid accessing freed memory in
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// repair_win()
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// TODO there can only be one prev_trans pointing to w
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WIN_STACK_ITER(ps, w2) {
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list_foreach(win, w2, &ps->window_stack, stack_neighbour) {
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if (w == w2->prev_trans) {
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w2->prev_trans = NULL;
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}
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@ -22,9 +22,7 @@
|
|||
#include "types.h"
|
||||
#include "utils.h"
|
||||
#include "x.h"
|
||||
|
||||
#define WIN_STACK_ITER(ps, w) \
|
||||
for (win *w = ps->window_stack, *next; w ? (next = w->next, true) : false; w = next)
|
||||
#include "list.h"
|
||||
|
||||
typedef struct session session_t;
|
||||
typedef struct _glx_texture glx_texture_t;
|
||||
|
@ -131,14 +129,11 @@ typedef enum win_flags {
|
|||
/// Structure representing a top-level window compton manages.
|
||||
typedef struct win win;
|
||||
struct win {
|
||||
struct list_node stack_neighbour;
|
||||
/// backend data attached to this window. Only available when
|
||||
/// `state` is not UNMAPPED
|
||||
void *win_image;
|
||||
void *shadow_image;
|
||||
/// Pointer to the next lower window in window stack.
|
||||
win *next;
|
||||
/// Pointer to a linked-list pointer that points to this window.
|
||||
win **prev;
|
||||
/// Pointer to the next higher window to paint.
|
||||
win *prev_trans;
|
||||
// TODO rethink reg_ignore
|
||||
|
|
Loading…
Reference in New Issue