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@ -216,7 +216,7 @@
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#define MS_PER_SEC 1000
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#define XRFILTER_CONVOLUTION "convolution"
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#define XRFILTER_GUASSIAN "gaussian"
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#define XRFILTER_GAUSSIAN "gaussian"
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#define XRFILTER_BINOMIAL "binomial"
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/// @brief Maximum OpenGL FBConfig depth.
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@ -4628,7 +4628,7 @@ usage(int ret) {
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" The element in the center must not be included, it will be forever\n"
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" 1.0 or changing based on opacity, depending on whether you have\n"
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" --blur-background-fixed.\n"
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" A 7x7 Guassian blur kernel looks like:\n"
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" A 7x7 Gaussian blur kernel looks like:\n"
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" --blur-kern '7,7,0.000003,0.000102,0.000849,0.001723,0.000849,0.000102,0.000003,0.000102,0.003494,0.029143,0.059106,0.029143,0.003494,0.000102,0.000849,0.029143,0.243117,0.493069,0.243117,0.029143,0.000849,0.001723,0.059106,0.493069,0.493069,0.059106,0.001723,0.000849,0.029143,0.243117,0.493069,0.243117,0.029143,0.000849,0.000102,0.003494,0.029143,0.059106,0.029143,0.003494,0.000102,0.000003,0.000102,0.000849,0.001723,0.000849,0.000102,0.000003'\n"
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" Up to 4 blur kernels may be specified, separated with semicolon, for\n"
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" multi-pass blur.\n"
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