new glx: implement blur
This is barely tested, so bugs and/or performance problems to be expected. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@ -22,7 +22,7 @@ PenaltyReturnTypeOnItsOwnLine: 0
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PenaltyBreakAssignment: 0
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PenaltyBreakBeforeFirstCallParameter: 1
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PenaltyBreakComment: 1
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PenaltyBreakString: 5
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PenaltyBreakString: 36
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PenaltyExcessCharacter: 3
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PenaltyBreakFirstLessLess: 0
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PenaltyBreakTemplateDeclaration: 0
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