kernel: tweak gaussian deviation
So that the shadow doesn't look cut off or fuzzy. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@ -12,6 +12,8 @@
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#include <string.h>
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#include <unistd.h>
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#include <test.h>
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#include "compiler.h"
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#define ARR_SIZE(arr) (sizeof(arr) / sizeof(arr[0]))
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