Speed up shadow generation for small windows
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
@ -531,8 +531,6 @@ typedef struct session {
|
||||
/// Gaussian map of shadow.
|
||||
conv *gaussian_map;
|
||||
// for shadow precomputation
|
||||
/// Pre-computed table for shadow.
|
||||
double *shadow_sum;
|
||||
/// A region in which shadow is not painted on.
|
||||
region_t shadow_exclude_reg;
|
||||
|
||||
|
Reference in New Issue
Block a user