diff --git a/src/backend/gl/gl_common.c b/src/backend/gl/gl_common.c index ec19d03..2ff595e 100644 --- a/src/backend/gl/gl_common.c +++ b/src/backend/gl/gl_common.c @@ -50,9 +50,9 @@ struct gl_blur_context { static GLint glGetUniformLocationChecked(GLuint p, const char *name) { auto ret = glGetUniformLocation(p, name); if (ret < 0) { - log_error("Failed to get location of uniform '%s'. the compositor might " - "not work correctly.", - name); + log_info("Failed to get location of uniform '%s'. This is normal when " + "using custom shaders.", + name); } return ret; }