Misc #163: Make usage of glFinish() optional
Make usage of glFinish() optional to avoid high CPU usage. (#163)
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@ -513,6 +513,9 @@ typedef struct {
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bool dbe;
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/// Whether to do VSync aggressively.
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bool vsync_aggressive;
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/// Whether to use glFinish() instead of glFlush() for (possibly) better
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/// VSync yet probably higher CPU usage.
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bool vsync_use_glfinish;
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// === Shadow ===
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/// Enable/disable shadow for specific window types.
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@ -1905,7 +1905,10 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
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XSync(ps->dpy, False);
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#ifdef CONFIG_VSYNC_OPENGL
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if (ps->glx_context) {
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if (ps->o.vsync_use_glfinish)
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glFinish();
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else
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glFlush();
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glXWaitX();
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}
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#endif
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@ -1939,7 +1942,10 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
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#ifdef CONFIG_VSYNC_OPENGL
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case BKEND_XR_GLX_HYBRID:
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XSync(ps->dpy, False);
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if (ps->o.vsync_use_glfinish)
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glFinish();
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else
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glFlush();
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glXWaitX();
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paint_bind_tex_real(ps, &ps->tgt_buffer,
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ps->root_width, ps->root_height, ps->depth,
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@ -5421,6 +5427,7 @@ get_cfg(session_t *ps, int argc, char *const *argv, bool first_pass) {
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{ "unredir-if-possible-exclude", required_argument, NULL, 308 },
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{ "unredir-if-possible-delay", required_argument, NULL, 309 },
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{ "write-pid-path", required_argument, NULL, 310 },
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{ "vsync-use-glfinish", no_argument, NULL, 311 },
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// Must terminate with a NULL entry
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{ NULL, 0, NULL, 0 },
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};
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@ -5668,6 +5675,7 @@ get_cfg(session_t *ps, int argc, char *const *argv, bool first_pass) {
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// --write-pid-path
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ps->o.write_pid_path = mstrcpy(optarg);
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break;
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P_CASEBOOL(311, vsync_use_glfinish);
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default:
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usage(1);
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break;
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