From 3dfaea3698f3c06f91aa746f71aad1c4ec4e50c0 Mon Sep 17 00:00:00 2001 From: Christopher Jeffrey Date: Sun, 3 Jun 2012 11:08:50 -0500 Subject: [PATCH] refactor, rename --- src/compton.c | 97 ++++++++++++++++++++++++++------------------------- 1 file changed, 49 insertions(+), 48 deletions(-) diff --git a/src/compton.c b/src/compton.c index 90475a0..1ea726f 100644 --- a/src/compton.c +++ b/src/compton.c @@ -43,7 +43,7 @@ int composite_opcode; conv *gaussian_map; /* for shadow precomputation */ -int Gsize = -1; +int cgsize = -1; unsigned char *shadow_corner = NULL; unsigned char *shadow_top = NULL; @@ -408,36 +408,36 @@ presum_gaussian(conv *map) { int center = map->size / 2; int opacity, x, y; - Gsize = map->size; + cgsize = map->size; if (shadow_corner) free((void *)shadow_corner); if (shadow_top) free((void *)shadow_top); - shadow_corner = (unsigned char *)(malloc((Gsize + 1) * (Gsize + 1) * 26)); - shadow_top = (unsigned char *)(malloc((Gsize + 1) * 26)); + shadow_corner = (unsigned char *)(malloc((cgsize + 1) * (cgsize + 1) * 26)); + shadow_top = (unsigned char *)(malloc((cgsize + 1) * 26)); - for (x = 0; x <= Gsize; x++) { - shadow_top[25 * (Gsize + 1) + x] = - sum_gaussian(map, 1, x - center, center, Gsize * 2, Gsize * 2); + for (x = 0; x <= cgsize; x++) { + shadow_top[25 * (cgsize + 1) + x] = + sum_gaussian(map, 1, x - center, center, cgsize * 2, cgsize * 2); for (opacity = 0; opacity < 25; opacity++) { - shadow_top[opacity * (Gsize + 1) + x] = - shadow_top[25 * (Gsize + 1) + x] * opacity / 25; + shadow_top[opacity * (cgsize + 1) + x] = + shadow_top[25 * (cgsize + 1) + x] * opacity / 25; } for (y = 0; y <= x; y++) { - shadow_corner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x] - = sum_gaussian(map, 1, x - center, y - center, Gsize * 2, Gsize * 2); - shadow_corner[25 * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y] - = shadow_corner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]; + shadow_corner[25 * (cgsize + 1) * (cgsize + 1) + y * (cgsize + 1) + x] + = sum_gaussian(map, 1, x - center, y - center, cgsize * 2, cgsize * 2); + shadow_corner[25 * (cgsize + 1) * (cgsize + 1) + x * (cgsize + 1) + y] + = shadow_corner[25 * (cgsize + 1) * (cgsize + 1) + y * (cgsize + 1) + x]; for (opacity = 0; opacity < 25; opacity++) { - shadow_corner[opacity * (Gsize + 1) * (Gsize + 1) - + y * (Gsize + 1) + x] - = shadow_corner[opacity * (Gsize + 1) * (Gsize + 1) - + x * (Gsize + 1) + y] - = shadow_corner[25 * (Gsize + 1) * (Gsize + 1) - + y * (Gsize + 1) + x] * opacity / 25; + shadow_corner[opacity * (cgsize + 1) * (cgsize + 1) + + y * (cgsize + 1) + x] + = shadow_corner[opacity * (cgsize + 1) * (cgsize + 1) + + x * (cgsize + 1) + y] + = shadow_corner[25 * (cgsize + 1) * (cgsize + 1) + + y * (cgsize + 1) + x] * opacity / 25; } } } @@ -480,8 +480,8 @@ make_shadow(Display *dpy, double opacity, */ if (!clear_shadow) { - if (Gsize > 0) { - d = shadow_top[opacity_int * (Gsize + 1) + Gsize]; + if (cgsize > 0) { + d = shadow_top[opacity_int * (cgsize + 1) + cgsize]; } else { d = sum_gaussian(gaussian_map, opacity, center, center, width, height); @@ -505,9 +505,9 @@ make_shadow(Display *dpy, double opacity, for (y = 0; y < ylimit; y++) { for (x = 0; x < xlimit; x++) { - if (xlimit == Gsize && ylimit == Gsize) { - d = shadow_corner[opacity_int * (Gsize + 1) * (Gsize + 1) - + y * (Gsize + 1) + x]; + if (xlimit == cgsize && ylimit == cgsize) { + d = shadow_corner[opacity_int * (cgsize + 1) * (cgsize + 1) + + y * (cgsize + 1) + x]; } else { d = sum_gaussian(gaussian_map, opacity, x - center, y - center, width, height); @@ -526,8 +526,8 @@ make_shadow(Display *dpy, double opacity, x_diff = swidth - (gsize * 2); if (x_diff > 0 && ylimit > 0) { for (y = 0; y < ylimit; y++) { - if (ylimit == Gsize) { - d = shadow_top[opacity_int * (Gsize + 1) + y]; + if (ylimit == cgsize) { + d = shadow_top[opacity_int * (cgsize + 1) + y]; } else { d = sum_gaussian(gaussian_map, opacity, center, y - center, width, height); @@ -542,8 +542,8 @@ make_shadow(Display *dpy, double opacity, */ for (x = 0; x < xlimit; x++) { - if (xlimit == Gsize) { - d = shadow_top[opacity_int * (Gsize + 1) + x]; + if (xlimit == cgsize) { + d = shadow_top[opacity_int * (cgsize + 1) + x]; } else { d = sum_gaussian(gaussian_map, opacity, x - center, center, width, height); @@ -572,48 +572,48 @@ make_shadow(Display *dpy, double opacity, static Picture shadow_picture(Display *dpy, double opacity, Picture alpha_pict, int width, int height, int *wp, int *hp) { - XImage *shadowImage; - Pixmap shadowPixmap; + XImage *shadow_image; + Pixmap shadow_pixmap; Picture shadow_picture; GC gc; - shadowImage = make_shadow(dpy, opacity, width, height); - if (!shadowImage) return None; + shadow_image = make_shadow(dpy, opacity, width, height); + if (!shadow_image) return None; - shadowPixmap = XCreatePixmap(dpy, root, - shadowImage->width, shadowImage->height, 8); + shadow_pixmap = XCreatePixmap(dpy, root, + shadow_image->width, shadow_image->height, 8); - if (!shadowPixmap) { - XDestroyImage(shadowImage); + if (!shadow_pixmap) { + XDestroyImage(shadow_image); return None; } - shadow_picture = XRenderCreatePicture(dpy, shadowPixmap, + shadow_picture = XRenderCreatePicture(dpy, shadow_pixmap, XRenderFindStandardFormat(dpy, PictStandardA8), 0, 0); if (!shadow_picture) { - XDestroyImage(shadowImage); - XFreePixmap(dpy, shadowPixmap); + XDestroyImage(shadow_image); + XFreePixmap(dpy, shadow_pixmap); return None; } - gc = XCreateGC(dpy, shadowPixmap, 0, 0); + gc = XCreateGC(dpy, shadow_pixmap, 0, 0); if (!gc) { - XDestroyImage(shadowImage); - XFreePixmap(dpy, shadowPixmap); + XDestroyImage(shadow_image); + XFreePixmap(dpy, shadow_pixmap); XRenderFreePicture(dpy, shadow_picture); return None; } XPutImage( - dpy, shadowPixmap, gc, shadowImage, 0, 0, 0, 0, - shadowImage->width, shadowImage->height); + dpy, shadow_pixmap, gc, shadow_image, 0, 0, 0, 0, + shadow_image->width, shadow_image->height); - *wp = shadowImage->width; - *hp = shadowImage->height; + *wp = shadow_image->width; + *hp = shadow_image->height; XFreeGC(dpy, gc); - XDestroyImage(shadowImage); - XFreePixmap(dpy, shadowPixmap); + XDestroyImage(shadow_image); + XFreePixmap(dpy, shadow_pixmap); return shadow_picture; } @@ -1113,6 +1113,7 @@ paint_all(Display *dpy, XserverRegion region) { w->alpha_pict = solid_picture( dpy, False, (double)w->opacity / OPAQUE, 0, 0, 0); } + if (HAS_FRAME_OPACITY(w) && !w->alpha_border_pict) { w->alpha_border_pict = solid_picture( dpy, False, frame_opacity, 0, 0, 0);