Misc: Add --xrender-sync{,-fence} as configuration file option
- Add --xrender-sync{,-fence} as configuration file option. - Quit on encountering invalid opacity rule. - Other small changes.
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@ -69,6 +69,8 @@ glx-copy-from-front = false;
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# glx-no-rebind-pixmap = true;
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glx-swap-method = "undefined";
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# glx-use-gpushader4 = true;
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# xrender-sync = true;
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# xrender-sync-fence = true;
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# Window type settings
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wintypes:
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@ -2230,6 +2230,7 @@ xr_sync_(session_t *ps, Drawable d
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if (!ps->o.xrender_sync)
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return;
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XSync(ps->dpy, False);
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#ifdef CONFIG_XSYNC
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if (ps->o.xrender_sync_fence && ps->xsync_exists) {
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// TODO: If everybody just follows the rules stated in X Sync prototype,
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@ -2243,6 +2244,8 @@ xr_sync_(session_t *ps, Drawable d
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*pfence = XSyncCreateFence(ps->dpy, d, False);
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if (*pfence) {
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Bool triggered = False;
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/* if (XSyncQueryFence(ps->dpy, *pfence, &triggered) && triggered)
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XSyncResetFence(ps->dpy, *pfence); */
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// The fence may fail to be created (e.g. because of died drawable)
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assert(!XSyncQueryFence(ps->dpy, *pfence, &triggered) || !triggered);
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XSyncTriggerFence(ps->dpy, *pfence);
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@ -2257,7 +2260,6 @@ xr_sync_(session_t *ps, Drawable d
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XSyncResetFence(ps->dpy, *pfence);
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}
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#endif
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XSync(ps->dpy, False);
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#ifdef CONFIG_GLX_SYNC
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xr_glx_sync(ps, d, pfence);
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#endif
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@ -4596,6 +4596,18 @@ usage(int ret) {
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"--glx-use-gpushader4\n"
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" GLX backend: Use GL_EXT_gpu_shader4 for some optimization on blur\n"
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" GLSL code. My tests on GTX 670 show no noticeable effect.\n"
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"--xrender-sync\n"
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" Attempt to synchronize client applications' draw calls with XSync(),\n"
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" used on GLX backend to ensure up-to-date window content is painted.\n"
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#undef WARNING
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#ifndef CONFIG_XSYNC
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#define WARNING WARNING_DISABLED
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#else
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#define WARNING
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#endif
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"--xrender-sync-fence\n"
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" Additionally use X Sync fence to sync clients' draw calls. Needed\n"
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" on nvidia-drivers with GLX backend for some users." WARNING "\n"
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#undef WARNING
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#ifndef CONFIG_DBUS
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#define WARNING WARNING_DISABLED
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@ -5186,7 +5198,9 @@ parse_cfg_condlst_opct(session_t *ps, const config_t *pcfg, const char *name) {
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if (config_setting_is_array(setting)) {
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int i = config_setting_length(setting);
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while (i--)
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parse_rule_opacity(ps, config_setting_get_string_elem(setting, i));
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if (!parse_rule_opacity(ps, config_setting_get_string_elem(setting,
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i)))
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exit(1);
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}
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// Treat it as a single pattern if it's a string
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else if (CONFIG_TYPE_STRING == config_setting_type(setting)) {
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@ -5399,6 +5413,10 @@ parse_config(session_t *ps, struct options_tmp *pcfgtmp) {
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exit(1);
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// --glx-use-gpushader4
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lcfg_lookup_bool(&cfg, "glx-use-gpushader4", &ps->o.glx_use_gpushader4);
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// --xrender-sync
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lcfg_lookup_bool(&cfg, "xrender-sync", &ps->o.xrender_sync);
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// --xrender-sync-fence
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lcfg_lookup_bool(&cfg, "xrender-sync-fence", &ps->o.xrender_sync_fence);
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// Wintype settings
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{
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wintype_t i;
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@ -16,11 +16,11 @@ xr_glx_sync(session_t *ps, Drawable d, XSyncFence *pfence) {
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if (*pfence) {
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// GLsync sync = ps->glFenceSyncProc(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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GLsync sync = ps->glImportSyncEXT(GL_SYNC_X11_FENCE_EXT, *pfence, 0);
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XSync(ps->dpy, False);
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glx_check_err(ps);
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/* GLenum ret = ps->glClientWaitSyncProc(sync, GL_SYNC_FLUSH_COMMANDS_BIT,
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1000);
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assert(GL_CONDITION_SATISFIED == ret); */
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XSyncTriggerFence(ps->dpy, *pfence);
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XFlush(ps->dpy);
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ps->glWaitSyncProc(sync, 0, GL_TIMEOUT_IGNORED);
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// ps->glDeleteSyncProc(sync);
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// XSyncResetFence(ps->dpy, *pfence);
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