win.h: remove unused prototypes
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
parent
dd21806662
commit
306f5e8b75
163
src/win.c
163
src/win.c
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@ -68,6 +68,54 @@ static inline void clear_cache_win_leaders(session_t *ps) {
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}
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}
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static xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions);
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/**
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* Get the leader of a window.
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*
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* This function updates w->cache_leader if necessary.
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*/
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static inline xcb_window_t win_get_leader(session_t *ps, struct managed_win *w) {
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return win_get_leader_raw(ps, w, 0);
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}
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/**
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* Update focused state of a window.
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*/
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static void win_update_focused(session_t *ps, struct managed_win *w) {
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if (UNSET != w->focused_force) {
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w->focused = w->focused_force;
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} else {
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w->focused = win_is_focused_real(ps, w);
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// Use wintype_focus, and treat WM windows and override-redirected
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// windows specially
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if (ps->o.wintype_option[w->window_type].focus ||
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(ps->o.mark_wmwin_focused && w->wmwin) ||
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(ps->o.mark_ovredir_focused && w->base.id == w->client_win && !w->wmwin) ||
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(w->a.map_state == XCB_MAP_STATE_VIEWABLE &&
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c2_match(ps, w, ps->o.focus_blacklist, NULL)))
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w->focused = true;
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// If window grouping detection is enabled, mark the window active if
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// its group is
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if (ps->o.track_leader && ps->active_leader &&
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win_get_leader(ps, w) == ps->active_leader) {
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w->focused = true;
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}
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}
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// Always recalculate the window target opacity, since some opacity-related
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// options depend on the output value of win_is_focused_real() instead of
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// w->focused
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auto opacity_target_old = w->opacity_target;
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w->opacity_target = win_calc_opacity_target(ps, w, false);
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if (opacity_target_old != w->opacity_target && w->state == WSTATE_MAPPED) {
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// Only MAPPED can transition to FADING
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w->state = WSTATE_FADING;
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}
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}
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/**
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* Run win_update_focused() on all windows with the same leader window.
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*
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@ -91,6 +139,14 @@ static inline void group_update_focused(session_t *ps, xcb_window_t leader) {
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return;
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}
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static inline const char *win_get_name_if_managed(const struct win *w) {
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if (!w->managed) {
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return "(unmanaged)";
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}
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auto mw = (struct managed_win *)w;
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return mw->name;
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}
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/**
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* Return whether a window group is really focused.
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*
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@ -142,8 +198,6 @@ void win_get_region_noframe_local(const struct managed_win *w, region_t *res) {
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}
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}
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gen_by_val(win_get_region_noframe_local);
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void win_get_region_frame_local(const struct managed_win *w, region_t *res) {
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const margin_t extents = win_calc_frame_extents(w);
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pixman_region32_fini(res);
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@ -548,20 +602,7 @@ void win_update_prop_shadow_raw(session_t *ps, struct managed_win *w) {
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free_winprop(&prop);
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}
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/**
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* Reread _COMPTON_SHADOW property from a window and update related
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* things.
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*/
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void win_update_prop_shadow(session_t *ps, struct managed_win *w) {
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long attr_shadow_old = w->prop_shadow;
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win_update_prop_shadow_raw(ps, w);
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if (w->prop_shadow != attr_shadow_old)
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win_determine_shadow(ps, w);
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}
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void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new) {
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static void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new) {
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if (w->shadow == shadow_new) {
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return;
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}
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@ -609,7 +650,7 @@ void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new) {
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* Determine if a window should have shadow, and update things depending
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* on shadow state.
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*/
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void win_determine_shadow(session_t *ps, struct managed_win *w) {
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static void win_determine_shadow(session_t *ps, struct managed_win *w) {
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log_debug("Determining shadow of window %#010x (%s)", w->base.id, w->name);
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bool shadow_new = w->shadow;
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@ -636,7 +677,20 @@ void win_determine_shadow(session_t *ps, struct managed_win *w) {
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win_set_shadow(ps, w, shadow_new);
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}
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void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_color_new) {
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/**
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* Reread _COMPTON_SHADOW property from a window and update related
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* things.
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*/
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void win_update_prop_shadow(session_t *ps, struct managed_win *w) {
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long attr_shadow_old = w->prop_shadow;
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win_update_prop_shadow_raw(ps, w);
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if (w->prop_shadow != attr_shadow_old)
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win_determine_shadow(ps, w);
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}
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static void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_color_new) {
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if (w->invert_color == invert_color_new)
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return;
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@ -645,6 +699,20 @@ void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_colo
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add_damage_from_win(ps, w);
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}
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/**
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* Determine if a window should have color inverted.
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*/
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static void win_determine_invert_color(session_t *ps, struct managed_win *w) {
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bool invert_color_new = w->invert_color;
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if (UNSET != w->invert_color_force)
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invert_color_new = w->invert_color_force;
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else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE)
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invert_color_new = c2_match(ps, w, ps->o.invert_color_list, NULL);
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win_set_invert_color(ps, w, invert_color_new);
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}
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/**
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* Set w->invert_color_force of a window.
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*/
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@ -687,20 +755,6 @@ void win_set_shadow_force(session_t *ps, struct managed_win *w, switch_t val) {
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}
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}
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/**
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* Determine if a window should have color inverted.
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*/
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void win_determine_invert_color(session_t *ps, struct managed_win *w) {
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bool invert_color_new = w->invert_color;
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if (UNSET != w->invert_color_force)
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invert_color_new = w->invert_color_force;
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else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE)
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invert_color_new = c2_match(ps, w, ps->o.invert_color_list, NULL);
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win_set_invert_color(ps, w, invert_color_new);
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}
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static void
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win_set_blur_background(session_t *ps, struct managed_win *w, bool blur_background_new) {
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if (w->blur_background == blur_background_new)
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@ -716,7 +770,7 @@ win_set_blur_background(session_t *ps, struct managed_win *w, bool blur_backgrou
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/**
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* Determine if a window should have background blurred.
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*/
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void win_determine_blur_background(session_t *ps, struct managed_win *w) {
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static void win_determine_blur_background(session_t *ps, struct managed_win *w) {
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if (w->a.map_state != XCB_MAP_STATE_VIEWABLE)
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return;
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@ -749,7 +803,7 @@ void win_update_opacity_rule(session_t *ps, struct managed_win *w) {
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/**
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* Function to be called on window type changes.
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*/
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void win_on_wtype_change(session_t *ps, struct managed_win *w) {
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static void win_on_wtype_change(session_t *ps, struct managed_win *w) {
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win_determine_shadow(ps, w);
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win_update_focused(ps, w);
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if (ps->o.invert_color_list)
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@ -909,7 +963,7 @@ void win_unmark_client(session_t *ps, struct managed_win *w) {
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* @param ps current session
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* @param w struct _win of the parent window
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*/
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void win_recheck_client(session_t *ps, struct managed_win *w) {
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static void win_recheck_client(session_t *ps, struct managed_win *w) {
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// Initialize wmwin to false
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w->wmwin = false;
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@ -1169,43 +1223,6 @@ struct win *fill_win(session_t *ps, struct win *w) {
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return &new->base;
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}
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/**
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* Update focused state of a window.
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*/
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void win_update_focused(session_t *ps, struct managed_win *w) {
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if (UNSET != w->focused_force) {
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w->focused = w->focused_force;
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} else {
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w->focused = win_is_focused_real(ps, w);
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// Use wintype_focus, and treat WM windows and override-redirected
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// windows specially
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if (ps->o.wintype_option[w->window_type].focus ||
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(ps->o.mark_wmwin_focused && w->wmwin) ||
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(ps->o.mark_ovredir_focused && w->base.id == w->client_win && !w->wmwin) ||
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(w->a.map_state == XCB_MAP_STATE_VIEWABLE &&
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c2_match(ps, w, ps->o.focus_blacklist, NULL)))
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w->focused = true;
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// If window grouping detection is enabled, mark the window active if
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// its group is
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if (ps->o.track_leader && ps->active_leader &&
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win_get_leader(ps, w) == ps->active_leader) {
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w->focused = true;
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}
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}
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// Always recalculate the window target opacity, since some opacity-related
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// options depend on the output value of win_is_focused_real() instead of
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// w->focused
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auto opacity_target_old = w->opacity_target;
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w->opacity_target = win_calc_opacity_target(ps, w, false);
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if (opacity_target_old != w->opacity_target && w->state == WSTATE_MAPPED) {
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// Only MAPPED can transition to FADING
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w->state = WSTATE_FADING;
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}
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}
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/**
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* Set leader of a window.
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*/
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@ -1261,7 +1278,7 @@ void win_update_leader(session_t *ps, struct managed_win *w) {
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/**
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* Internal function of win_get_leader().
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*/
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xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions) {
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static xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions) {
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// Rebuild the cache if needed
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if (!w->cache_leader && (w->client_win || w->leader)) {
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// Leader defaults to client window
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33
src/win.h
33
src/win.h
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@ -14,7 +14,6 @@
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#include <GL/gl.h>
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#endif
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#include "win_defs.h"
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#include "c2.h"
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#include "compiler.h"
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#include "list.h"
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@ -22,6 +21,7 @@
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#include "render.h"
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#include "types.h"
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#include "utils.h"
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#include "win_defs.h"
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#include "x.h"
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struct backend_base;
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@ -271,12 +271,6 @@ void win_set_focused(session_t *ps, struct managed_win *w);
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bool attr_pure win_should_fade(session_t *ps, const struct managed_win *w);
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void win_update_prop_shadow_raw(session_t *ps, struct managed_win *w);
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void win_update_prop_shadow(session_t *ps, struct managed_win *w);
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void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new);
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void win_determine_shadow(session_t *ps, struct managed_win *w);
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void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_color_new);
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void win_determine_invert_color(session_t *ps, struct managed_win *w);
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void win_determine_blur_background(session_t *ps, struct managed_win *w);
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void win_on_wtype_change(session_t *ps, struct managed_win *w);
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void win_on_factor_change(session_t *ps, struct managed_win *w);
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/**
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* Update cache data in struct _win that depends on window size.
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@ -285,8 +279,6 @@ void win_on_win_size_change(session_t *ps, struct managed_win *w);
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void win_update_wintype(session_t *ps, struct managed_win *w);
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void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t client);
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void win_unmark_client(session_t *ps, struct managed_win *w);
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void win_recheck_client(session_t *ps, struct managed_win *w);
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xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions);
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bool win_get_class(session_t *ps, struct managed_win *w);
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/**
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@ -307,8 +299,6 @@ double attr_pure win_calc_opacity_target(session_t *ps, const struct managed_win
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bool ignore_state);
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bool attr_pure win_should_dim(session_t *ps, const struct managed_win *w);
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void win_update_screen(session_t *, struct managed_win *);
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/// Prepare window for fading because opacity target changed
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void win_start_fade(session_t *, struct managed_win **);
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/**
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* Reread opacity property of a window.
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*/
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@ -317,10 +307,6 @@ void win_update_opacity_prop(session_t *ps, struct managed_win *w);
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* Update leader of a window.
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*/
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void win_update_leader(session_t *ps, struct managed_win *w);
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/**
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* Update focused state of a window.
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*/
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void win_update_focused(session_t *ps, struct managed_win *w);
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/**
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* Retrieve the bounding shape of a window.
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*/
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@ -348,7 +334,6 @@ void add_damage_from_win(session_t *ps, const struct managed_win *w);
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* Return region in global coordinates.
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*/
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void win_get_region_noframe_local(const struct managed_win *w, region_t *);
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region_t win_get_region_noframe_local_by_val(const struct managed_win *w);
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/// Get the region for the frame of the window
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void win_get_region_frame_local(const struct managed_win *w, region_t *res);
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@ -417,14 +402,6 @@ bool attr_pure win_is_fullscreen(const session_t *ps, const struct managed_win *
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* Check if a window is really focused.
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*/
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bool attr_pure win_is_focused_real(const session_t *ps, const struct managed_win *w);
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/**
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* Get the leader of a window.
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*
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* This function updates w->cache_leader if necessary.
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*/
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static inline xcb_window_t win_get_leader(session_t *ps, struct managed_win *w) {
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return win_get_leader_raw(ps, w, 0);
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}
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/// check if window has ARGB visual
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bool attr_pure win_has_alpha(const struct managed_win *w);
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@ -467,11 +444,3 @@ static inline bool attr_pure win_has_frame(const struct managed_win *w) {
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return w->g.border_width || w->frame_extents.top || w->frame_extents.left ||
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w->frame_extents.right || w->frame_extents.bottom;
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}
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static inline const char *win_get_name_if_managed(const struct win *w) {
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if (!w->managed) {
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return "(unmanaged)";
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}
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auto mw = (struct managed_win *)w;
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return mw->name;
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}
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