Use struct conv for blur kernel as well
Instead of storing them as an array of xfixed. Might cause some performance overhead for the new backend, because it is allocating a buffer to do the conversion every frame. Will fix later. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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10
src/config.h
10
src/config.h
@ -24,6 +24,7 @@
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#include "compiler.h"
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#include "win.h"
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#include "types.h"
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#include "kernel.h"
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typedef struct session session_t;
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@ -207,7 +208,7 @@ typedef struct options_t {
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/// Background blur blacklist. A linked list of conditions.
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c2_lptr_t *blur_background_blacklist;
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/// Blur convolution kernel.
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xcb_render_fixed_t *blur_kerns[MAX_BLUR_PASS];
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conv *blur_kerns[MAX_BLUR_PASS];
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/// How much to dim an inactive window. 0.0 - 1.0, 0 to disable.
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double inactive_dim;
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/// Whether to use fixed inactive dim opacity, instead of deciding
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@ -245,13 +246,8 @@ extern const char *const VSYNC_STRS[NUM_VSYNC + 1];
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extern const char *const BACKEND_STRS[NUM_BKEND + 1];
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attr_warn_unused_result bool parse_long(const char *, long *);
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attr_warn_unused_result const char *parse_matrix_readnum(const char *, double *);
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attr_warn_unused_result xcb_render_fixed_t *
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parse_matrix(const char *, const char **, bool *hasneg);
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attr_warn_unused_result xcb_render_fixed_t *
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parse_conv_kern(const char *, const char **, bool *hasneg);
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attr_warn_unused_result bool
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parse_conv_kern_lst(const char *, xcb_render_fixed_t **, int, bool *hasneg);
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parse_blur_kern_lst(const char *, conv **, int, bool *hasneg);
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attr_warn_unused_result bool parse_geometry(session_t *, const char *, region_t *);
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attr_warn_unused_result bool parse_rule_opacity(c2_lptr_t **, const char *);
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