Improvement: Separate GLX parts from session_t & Attempt to fix #217

- Separate GLX parts from session_t into glx_session_t.

- Add --rererdir-on-root-change and --glx-reinit-on-root-change, as
  possible solutions for #217. Thanks to jlindgren90 for reporting.
This commit is contained in:
Richard Grenville
2014-07-28 12:50:15 +08:00
parent 4e8ccea252
commit 234e3e8cda
5 changed files with 290 additions and 185 deletions

View File

@ -492,14 +492,12 @@ win_build_shadow(session_t *ps, win *w, double opacity) {
// Sync it once and only once
xr_sync(ps, w->shadow_paint.pixmap, NULL);
bool success = paint_bind_tex(ps, &w->shadow_paint, shadow_image->width, shadow_image->height, 32, true);
XFreeGC(ps->dpy, gc);
XDestroyImage(shadow_image);
XFreePixmap(ps->dpy, shadow_pixmap);
XRenderFreePicture(ps->dpy, shadow_picture);
return success;
return true;
shadow_picture_err:
if (shadow_image)
@ -1309,6 +1307,9 @@ paint_preprocess(session_t *ps, win *list) {
static inline void
win_paint_shadow(session_t *ps, win *w,
XserverRegion reg_paint, const reg_data_t *pcache_reg) {
// Bind shadow pixmap to GLX texture if needed
paint_bind_tex(ps, &w->shadow_paint, 0, 0, 32, false);
if (!paint_isvalid(ps, &w->shadow_paint)) {
printf_errf("(%#010lx): Missing painting data. This is a bad sign.", w->id);
return;
@ -1486,7 +1487,7 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
#ifdef CONFIG_VSYNC_OPENGL_GLSL
case BKEND_GLX:
// TODO: Handle frame opacity
glx_blur_dst(ps, x, y, wid, hei, ps->glx_z - 0.5, factor_center,
glx_blur_dst(ps, x, y, wid, hei, ps->psglx->z - 0.5, factor_center,
reg_paint, pcache_reg, &w->glx_blur_cache);
break;
#endif
@ -1519,8 +1520,8 @@ render_(session_t *ps, int x, int y, int dx, int dy, int wid, int hei,
#ifdef CONFIG_VSYNC_OPENGL
case BKEND_GLX:
glx_render(ps, ptex, x, y, dx, dy, wid, hei,
ps->glx_z, opacity, argb, neg, reg_paint, pcache_reg, pprogram);
ps->glx_z += 1;
ps->psglx->z, opacity, argb, neg, reg_paint, pcache_reg, pprogram);
ps->psglx->z += 1;
break;
#endif
default:
@ -1701,7 +1702,7 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
break;
#ifdef CONFIG_VSYNC_OPENGL
case BKEND_GLX:
glx_dim_dst(ps, x, y, wid, hei, ps->glx_z - 0.7, dim_opacity,
glx_dim_dst(ps, x, y, wid, hei, ps->psglx->z - 0.7, dim_opacity,
reg_paint, pcache_reg);
break;
#endif
@ -1940,7 +1941,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
// effect
XSync(ps->dpy, False);
#ifdef CONFIG_VSYNC_OPENGL
if (ps->glx_context) {
if (glx_has_context(ps)) {
if (ps->o.vsync_use_glfinish)
glFinish();
else
@ -2017,7 +2018,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
XFlush(ps->dpy);
#ifdef CONFIG_VSYNC_OPENGL
if (ps->glx_context) {
if (glx_has_context(ps)) {
glFlush();
glXWaitX();
}
@ -3050,6 +3051,9 @@ restack_win(session_t *ps, win *w, Window new_above) {
}
}
static bool
init_filters(session_t *ps);
static void
configure_win(session_t *ps, XConfigureEvent *ce) {
// On root window changes
@ -3063,11 +3067,28 @@ configure_win(session_t *ps, XConfigureEvent *ce) {
rebuild_shadow_exclude_reg(ps);
free_all_damage_last(ps);
// Re-redirect screen if required
if (ps->o.reredir_on_root_change && ps->redirected) {
redir_stop(ps);
redir_start(ps);
}
#ifdef CONFIG_VSYNC_OPENGL
// Reinitialize GLX on root change
if (ps->o.glx_reinit_on_root_change && ps->psglx) {
if (!glx_reinit(ps, bkend_use_glx(ps)))
printf_errf("(): Failed to reinitialize GLX, troubles ahead.");
if (BKEND_GLX == ps->o.backend && !init_filters(ps))
printf_errf("(): Failed to initialize filters.");
}
// GLX root change callback
if (BKEND_GLX == ps->o.backend)
glx_on_root_change(ps);
#endif
force_repaint(ps);
return;
}
@ -4807,7 +4828,7 @@ fork_after(session_t *ps) {
#ifdef CONFIG_VSYNC_OPENGL
// GLX context must be released and reattached on fork
if (ps->glx_context && !glXMakeCurrent(ps->dpy, None, NULL)) {
if (glx_has_context(ps) && !glXMakeCurrent(ps->dpy, None, NULL)) {
printf_errf("(): Failed to detach GLx context.");
return false;
}
@ -4825,8 +4846,8 @@ fork_after(session_t *ps) {
setsid();
#ifdef CONFIG_VSYNC_OPENGL
if (ps->glx_context
&& !glXMakeCurrent(ps->dpy, get_tgt_window(ps), ps->glx_context)) {
if (glx_has_context(ps)
&& !glXMakeCurrent(ps->dpy, get_tgt_window(ps), ps->psglx->context)) {
printf_errf("(): Failed to make GLX context current.");
return false;
}
@ -5617,6 +5638,8 @@ get_cfg(session_t *ps, int argc, char *const *argv, bool first_pass) {
{ "glx-fshader-win", required_argument, NULL, 317 },
{ "version", no_argument, NULL, 318 },
{ "no-x-selection", no_argument, NULL, 319 },
{ "reredir-on-root-change", no_argument, NULL, 731 },
{ "glx-reinit-on-root-change", no_argument, NULL, 732 },
// Must terminate with a NULL entry
{ NULL, 0, NULL, 0 },
};
@ -5883,6 +5906,8 @@ get_cfg(session_t *ps, int argc, char *const *argv, bool first_pass) {
ps->o.glx_fshader_win_str = mstrcpy(optarg);
break;
P_CASEBOOL(319, no_x_selection);
P_CASEBOOL(731, reredir_on_root_change);
P_CASEBOOL(732, glx_reinit_on_root_change);
default:
usage(1);
break;
@ -6166,13 +6191,13 @@ vsync_opengl_init(session_t *ps) {
return false;
// Get video sync functions
if (!ps->glXGetVideoSyncSGI)
ps->glXGetVideoSyncSGI = (f_GetVideoSync)
if (!ps->psglx->glXGetVideoSyncSGI)
ps->psglx->glXGetVideoSyncSGI = (f_GetVideoSync)
glXGetProcAddress((const GLubyte *) "glXGetVideoSyncSGI");
if (!ps->glXWaitVideoSyncSGI)
ps->glXWaitVideoSyncSGI = (f_WaitVideoSync)
if (!ps->psglx->glXWaitVideoSyncSGI)
ps->psglx->glXWaitVideoSyncSGI = (f_WaitVideoSync)
glXGetProcAddress((const GLubyte *) "glXWaitVideoSyncSGI");
if (!ps->glXWaitVideoSyncSGI || !ps->glXGetVideoSyncSGI) {
if (!ps->psglx->glXWaitVideoSyncSGI || !ps->psglx->glXGetVideoSyncSGI) {
printf_errf("(): Failed to get glXWait/GetVideoSyncSGI function.");
return false;
}
@ -6191,13 +6216,13 @@ vsync_opengl_oml_init(session_t *ps) {
return false;
// Get video sync functions
if (!ps->glXGetSyncValuesOML)
ps->glXGetSyncValuesOML = (f_GetSyncValuesOML)
if (!ps->psglx->glXGetSyncValuesOML)
ps->psglx->glXGetSyncValuesOML = (f_GetSyncValuesOML)
glXGetProcAddress ((const GLubyte *) "glXGetSyncValuesOML");
if (!ps->glXWaitForMscOML)
ps->glXWaitForMscOML = (f_WaitForMscOML)
if (!ps->psglx->glXWaitForMscOML)
ps->psglx->glXWaitForMscOML = (f_WaitForMscOML)
glXGetProcAddress ((const GLubyte *) "glXWaitForMscOML");
if (!ps->glXGetSyncValuesOML || !ps->glXWaitForMscOML) {
if (!ps->psglx->glXGetSyncValuesOML || !ps->psglx->glXWaitForMscOML) {
printf_errf("(): Failed to get OML_sync_control functions.");
return false;
}
@ -6221,14 +6246,14 @@ vsync_opengl_swc_init(session_t *ps) {
}
// Get video sync functions
if (!ps->glXSwapIntervalProc)
ps->glXSwapIntervalProc = (f_SwapIntervalSGI)
if (!ps->psglx->glXSwapIntervalProc)
ps->psglx->glXSwapIntervalProc = (f_SwapIntervalSGI)
glXGetProcAddress ((const GLubyte *) "glXSwapIntervalSGI");
if (!ps->glXSwapIntervalProc) {
if (!ps->psglx->glXSwapIntervalProc) {
printf_errf("(): Failed to get SGI_swap_control function.");
return false;
}
ps->glXSwapIntervalProc(1);
ps->psglx->glXSwapIntervalProc(1);
return true;
#else
@ -6249,14 +6274,14 @@ vsync_opengl_mswc_init(session_t *ps) {
}
// Get video sync functions
if (!ps->glXSwapIntervalMESAProc)
ps->glXSwapIntervalMESAProc = (f_SwapIntervalMESA)
if (!ps->psglx->glXSwapIntervalMESAProc)
ps->psglx->glXSwapIntervalMESAProc = (f_SwapIntervalMESA)
glXGetProcAddress ((const GLubyte *) "glXSwapIntervalMESA");
if (!ps->glXSwapIntervalMESAProc) {
if (!ps->psglx->glXSwapIntervalMESAProc) {
printf_errf("(): Failed to get MESA_swap_control function.");
return false;
}
ps->glXSwapIntervalMESAProc(1);
ps->psglx->glXSwapIntervalMESAProc(1);
return true;
#else
@ -6273,8 +6298,8 @@ static int
vsync_opengl_wait(session_t *ps) {
unsigned vblank_count = 0;
ps->glXGetVideoSyncSGI(&vblank_count);
ps->glXWaitVideoSyncSGI(2, (vblank_count + 1) % 2, &vblank_count);
ps->psglx->glXGetVideoSyncSGI(&vblank_count);
ps->psglx->glXWaitVideoSyncSGI(2, (vblank_count + 1) % 2, &vblank_count);
// I see some code calling glXSwapIntervalSGI(1) afterwards, is it required?
return 0;
@ -6289,8 +6314,8 @@ static int
vsync_opengl_oml_wait(session_t *ps) {
int64_t ust = 0, msc = 0, sbc = 0;
ps->glXGetSyncValuesOML(ps->dpy, ps->reg_win, &ust, &msc, &sbc);
ps->glXWaitForMscOML(ps->dpy, ps->reg_win, 0, 2, (msc + 1) % 2,
ps->psglx->glXGetSyncValuesOML(ps->dpy, ps->reg_win, &ust, &msc, &sbc);
ps->psglx->glXWaitForMscOML(ps->dpy, ps->reg_win, 0, 2, (msc + 1) % 2,
&ust, &msc, &sbc);
return 0;
@ -6299,14 +6324,14 @@ vsync_opengl_oml_wait(session_t *ps) {
static void
vsync_opengl_swc_deinit(session_t *ps) {
// The standard says it doesn't accept 0, but in fact it probably does
if (ps->glx_context && ps->glXSwapIntervalProc)
ps->glXSwapIntervalProc(0);
if (glx_has_context(ps) && ps->psglx->glXSwapIntervalProc)
ps->psglx->glXSwapIntervalProc(0);
}
static void
vsync_opengl_mswc_deinit(session_t *ps) {
if (ps->glx_context && ps->glXSwapIntervalMESAProc)
ps->glXSwapIntervalMESAProc(0);
if (glx_has_context(ps) && ps->psglx->glXSwapIntervalMESAProc)
ps->psglx->glXSwapIntervalMESAProc(0);
}
#endif
@ -6343,7 +6368,6 @@ void
vsync_deinit(session_t *ps) {
if (ps->o.vsync && VSYNC_FUNCS_DEINIT[ps->o.vsync])
VSYNC_FUNCS_DEINIT[ps->o.vsync](ps);
ps->o.vsync = VSYNC_NONE;
}
/**
@ -6383,7 +6407,7 @@ init_dbe(session_t *ps) {
/**
* Initialize X composite overlay window.
*/
static void
static bool
init_overlay(session_t *ps) {
ps->overlay = XCompositeGetOverlayWindow(ps->dpy, ps->root);
if (ps->overlay) {
@ -6411,6 +6435,11 @@ init_overlay(session_t *ps) {
"back to painting on root window.\n");
ps->o.paint_on_overlay = false;
}
#ifdef DEBUG_REDIR
printf_dbgf("(): overlay = %#010lx\n", ps->overlay);
#endif
return ps->overlay;
}
/**
@ -6940,15 +6969,6 @@ session_init(session_t *ps_old, int argc, char **argv) {
.drm_fd = -1,
#endif
#ifdef CONFIG_VSYNC_OPENGL
.glx_context = None,
.glx_has_texture_non_power_of_two = false,
.glXGetVideoSyncSGI = NULL,
.glXWaitVideoSyncSGI = NULL,
.glXGetSyncValuesOML = NULL,
.glXWaitForMscOML = NULL,
#endif
.xfixes_event = 0,
.xfixes_error = 0,
.damage_event = 0,
@ -6996,14 +7016,6 @@ session_init(session_t *ps_old, int argc, char **argv) {
// Allocate a session and copy default values into it
session_t *ps = malloc(sizeof(session_t));
memcpy(ps, &s_def, sizeof(session_t));
#ifdef CONFIG_VSYNC_OPENGL_GLSL
for (int i = 0; i < MAX_BLUR_PASS; ++i) {
glx_blur_pass_t *ppass = &ps->glx_blur_passes[i];
ppass->unifm_factor_center = -1;
ppass->unifm_offset_x = -1;
ppass->unifm_offset_y = -1;
}
#endif
ps_g = ps;
ps->ignore_tail = &ps->ignore_head;
gettimeofday(&ps->time_start, NULL);