Improvement: Dynamic blur strength & improved frame blur performance
- Remove the region expansion design in win_blur_background(). I must be sleep-walking when I wrote that! - Improve performance of blurring when a window is opaque but its frame is transparent. - Adjust blur strength according to window opacity. --blur-background-fixed restores the old behavior. - Add "use_offset" parameter to a few functions for convenience. Code clean-up.
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@ -24,6 +24,7 @@ alpha-step = 0.06;
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# inactive-dim-fixed = true;
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# blur-background = true;
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# blur-background-frame = true;
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blur-background-fixed = false;
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# Fading
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fading = true;
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@ -545,7 +545,7 @@ win_rounded_corners(session_t *ps, win *w) {
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// Fetch its bounding region
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if (!w->border_size)
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w->border_size = border_size(ps, w);
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w->border_size = border_size(ps, w, true);
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// Quit if border_size() returns None
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if (!w->border_size)
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@ -991,11 +991,11 @@ paint_root(session_t *ps, Picture tgt_buffer) {
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* Get a rectangular region a window occupies, excluding shadow.
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*/
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static XserverRegion
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win_get_region(session_t *ps, win *w) {
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win_get_region(session_t *ps, win *w, bool use_offset) {
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XRectangle r;
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r.x = w->a.x;
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r.y = w->a.y;
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r.x = (use_offset ? w->a.x: 0);
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r.y = (use_offset ? w->a.y: 0);
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r.width = w->widthb;
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r.height = w->heightb;
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@ -1006,11 +1006,11 @@ win_get_region(session_t *ps, win *w) {
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* Get a rectangular region a window occupies, excluding frame and shadow.
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*/
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static XserverRegion
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win_get_region_noframe(session_t *ps, win *w) {
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win_get_region_noframe(session_t *ps, win *w, bool use_offset) {
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XRectangle r;
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r.x = w->a.x + w->a.border_width + w->left_width;
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r.y = w->a.y + w->a.border_width + w->top_width;
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r.x = (use_offset ? w->a.x: 0) + w->a.border_width + w->left_width;
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r.y = (use_offset ? w->a.y: 0) + w->a.border_width + w->top_width;
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r.width = max_i(w->a.width - w->left_width - w->right_width, 0);
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r.height = max_i(w->a.height - w->top_width - w->bottom_width, 0);
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@ -1069,9 +1069,9 @@ win_extents(session_t *ps, win *w) {
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* Retrieve the bounding shape of a window.
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*/
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static XserverRegion
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border_size(session_t *ps, win *w) {
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border_size(session_t *ps, win *w, bool use_offset) {
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// Start with the window rectangular region
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XserverRegion fin = win_get_region(ps, w);
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XserverRegion fin = win_get_region(ps, w, use_offset);
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// Only request for a bounding region if the window is shaped
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if (w->bounding_shaped) {
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@ -1089,10 +1089,12 @@ border_size(session_t *ps, win *w) {
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if (!border)
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return fin;
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if (use_offset) {
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// Translate the region to the correct place
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XFixesTranslateRegion(ps->dpy, border,
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w->a.x + w->a.border_width,
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w->a.y + w->a.border_width);
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}
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// Intersect the bounding region we got with the window rectangle, to
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// make sure the bounding region is not bigger than the window
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@ -1249,7 +1251,7 @@ paint_preprocess(session_t *ps, win *list) {
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if (to_paint) {
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// Fetch bounding region
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if (!w->border_size) {
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w->border_size = border_size(ps, w);
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w->border_size = border_size(ps, w, true);
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}
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// Fetch window extents
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@ -1326,10 +1328,10 @@ paint_preprocess(session_t *ps, win *list) {
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if (w->border_size)
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w->reg_ignore = copy_region(ps, w->border_size);
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else
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w->reg_ignore = win_get_region(ps, w);
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w->reg_ignore = win_get_region(ps, w, true);
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}
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else {
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w->reg_ignore = win_get_region_noframe(ps, w);
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w->reg_ignore = win_get_region_noframe(ps, w, true);
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if (w->border_size)
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XFixesIntersectRegion(ps->dpy, w->reg_ignore, w->reg_ignore,
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w->border_size);
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@ -1428,20 +1430,20 @@ win_paint_shadow(session_t *ps, win *w, Picture tgt_buffer) {
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static inline void
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win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
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XserverRegion reg_paint) {
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const static int convolution_blur_size = 3;
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// Convolution filter parameter (box blur)
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// gaussian or binomial filters are definitely superior, yet looks
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// like they aren't supported as of xorg-server-1.13.0
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const static XFixed convolution_blur[] = {
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XFixed convolution_blur[] = {
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// Must convert to XFixed with XDoubleToFixed()
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// Matrix size
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XDoubleToFixed(3), XDoubleToFixed(3),
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XDoubleToFixed(convolution_blur_size),
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XDoubleToFixed(convolution_blur_size),
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// Matrix
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XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
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XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
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XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
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};
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// Extra pixels we have to get for the blur to work correctly.
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const static int expand = 1;
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Pixmap tmp_pixmap = None;
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Picture tmp_picture = None;
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@ -1451,15 +1453,9 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
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int wid = w->widthb;
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int hei = w->heightb;
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int xe = x - expand;
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int ye = y - expand;
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int wide = wid + expand * 2;
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int heie = hei + expand * 2;
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// Directly copying from tgt_buffer does not work, so we create a
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// Picture in the middle. We expand the region slightly, to make sure
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// the blur on border pixels work correctly.
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tmp_pixmap = XCreatePixmap(ps->dpy, ps->root, wide, heie, ps->depth);
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// Picture in the middle.
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tmp_pixmap = XCreatePixmap(ps->dpy, ps->root, wid, hei, ps->depth);
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if (!tmp_pixmap)
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goto win_blur_background_err;
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@ -1468,14 +1464,31 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
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if (!tmp_picture)
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goto win_blur_background_err;
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// Copy the content to tmp_picture, then copy back.
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// We lift the PictureClipRegion here, to get the expanded pixels.
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XFixesSetPictureClipRegion(ps->dpy, tgt_buffer, 0, 0, None);
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XRenderComposite(ps->dpy, PictOpSrc, tgt_buffer, None, tmp_picture, xe, ye, 0, 0, 0, 0, wide, heie);
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XFixesSetPictureClipRegion(ps->dpy, tgt_buffer, 0, 0, reg_paint);
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XRenderSetPictureFilter(ps->dpy, tmp_picture, XRFILTER_CONVOLUTION, (XFixed *) convolution_blur, sizeof(convolution_blur) / sizeof(XFixed));
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XRenderComposite(ps->dpy, PictOpSrc, tmp_picture, None, tgt_buffer, expand, expand, 0, 0, x, y, wid, hei);
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xrfilter_reset(ps, tmp_picture);
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// Adjust blur strength according to window opacity, to make it appear
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// better during fading
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if (!ps->o.blur_background_fixed) {
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double pct = 1.0 - get_opacity_percent(w) * (1.0 - 1.0 / 9.0);
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convolution_blur[2 + convolution_blur_size + ((convolution_blur_size - 1) / 2)] = XDoubleToFixed(pct * 8.0 / (1.1 - pct));
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}
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// Minimize the region we try to blur, if the window itself is not
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// opaque, only the frame is.
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if (WINDOW_SOLID == w->mode && w->frame_opacity) {
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XserverRegion reg_all = border_size(ps, w, false);
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XserverRegion reg_noframe = win_get_region_noframe(ps, w, false);
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XFixesSubtractRegion(ps->dpy, reg_noframe, reg_all, reg_noframe);
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XFixesSetPictureClipRegion(ps->dpy, tmp_picture, reg_noframe, 0, 0);
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free_region(ps, ®_all);
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free_region(ps, ®_noframe);
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}
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// Copy the content to tmp_picture, then copy back. The filter must
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// be applied on tgt_buffer, to get the nearby pixels outside the
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// window.
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XRenderSetPictureFilter(ps->dpy, tgt_buffer, XRFILTER_CONVOLUTION, (XFixed *) convolution_blur, sizeof(convolution_blur) / sizeof(XFixed));
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XRenderComposite(ps->dpy, PictOpSrc, tgt_buffer, None, tmp_picture, x, y, 0, 0, 0, 0, wid, hei);
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xrfilter_reset(ps, tgt_buffer);
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XRenderComposite(ps->dpy, PictOpSrc, tmp_picture, None, tgt_buffer, 0, 0, 0, 0, x, y, wid, hei);
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win_blur_background_err:
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free_pixmap(ps, &tmp_pixmap);
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@ -3492,7 +3505,7 @@ ev_shape_notify(session_t *ps, XShapeEvent *ev) {
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// Mark the old border_size as damaged
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add_damage(ps, w->border_size);
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w->border_size = border_size(ps, w);
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w->border_size = border_size(ps, w, true);
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// Mark the new border_size as damaged
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add_damage(ps, copy_region(ps, w->border_size));
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@ -3763,6 +3776,9 @@ usage(void) {
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" Blur background of windows when the window frame is not opaque.\n"
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" Implies --blur-background. Bad in performance. The switch name\n"
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" may change.\n"
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"--blur-background-fixed\n"
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" Use fixed blur strength instead of adjusting according to window\n"
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" opacity.\n"
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"\n"
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"Format of a condition:\n"
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"\n"
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@ -4174,6 +4190,9 @@ parse_config(session_t *ps, char *cpath, struct options_tmp *pcfgtmp) {
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// --blur-background-frame
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lcfg_lookup_bool(&cfg, "blur-background-frame",
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&ps->o.blur_background_frame);
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// --blur-background-fixed
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lcfg_lookup_bool(&cfg, "blur-background-fixed",
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&ps->o.blur_background_fixed);
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// Wintype settings
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{
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wintype_t i;
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@ -4235,6 +4254,7 @@ get_cfg(session_t *ps, int argc, char *const *argv) {
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{ "detect-client-leader", no_argument, NULL, 282 },
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{ "blur-background", no_argument, NULL, 283 },
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{ "blur-background-frame", no_argument, NULL, 284 },
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{ "blur-background-fixed", no_argument, NULL, 285 },
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// Must terminate with a NULL entry
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{ NULL, 0, NULL, 0 },
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};
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@ -4460,6 +4480,10 @@ get_cfg(session_t *ps, int argc, char *const *argv) {
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// --blur-background-frame
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ps->o.blur_background_frame = true;
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break;
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case 285:
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// --blur-background-fixed
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ps->o.blur_background_fixed = true;
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break;
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default:
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usage();
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}
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@ -5029,6 +5053,7 @@ session_init(session_t *ps_old, int argc, char **argv) {
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.alpha_step = 0.03,
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.blur_background = false,
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.blur_background_frame = false,
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.blur_background_fixed = false,
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.wintype_focus = { false },
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.use_ewmh_active_win = false,
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@ -335,6 +335,9 @@ typedef struct {
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/// Whether to blur background when the window frame is not opaque.
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/// Implies blur_background.
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bool blur_background_frame;
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/// Whether to use fixed blur strength instead of adjusting according
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/// to window opacity.
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bool blur_background_fixed;
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// === Focus related ===
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/// Consider windows of specific types to be always focused.
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@ -1493,11 +1496,17 @@ root_tile_f(session_t *ps);
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static void
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paint_root(session_t *ps, Picture tgt_buffer);
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static XserverRegion
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win_get_region(session_t *ps, win *w, bool use_offset);
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static XserverRegion
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win_get_region_noframe(session_t *ps, win *w, bool use_offset);
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static XserverRegion
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win_extents(session_t *ps, win *w);
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static XserverRegion
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border_size(session_t *ps, win *w);
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border_size(session_t *ps, win *w, bool use_offset);
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static Window
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find_client_win(session_t *ps, Window w);
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