Bug fix: --use-ewmh-active-win causes wrong focus state in Awesome
- Fix a bug that causes wrong focus detection result in Awesome and maybe other window managers, when --use-ewmh-active-win is enabled and _NET_ACTIVE_WINDOW changes before the newly-focused window is mapped. - Fix a typo that causes more than one window to stay focused after a window destruction with --use-ewmh-active-win. - Fix a bug that find_clientwin() incorrectly returns a window when window ID 0 is passed to it. - Check for window ID 0 in update_ewmh_active_win().
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@ -378,8 +378,11 @@ typedef struct {
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// === Window related ===
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/// Linked list of all windows.
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struct _win *list;
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/// Current active window. Used by EWMH _NET_ACTIVE_WINDOW focus
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/// detection.
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/// Pointer to <code>win</code> of current active window. Used by
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/// EWMH <code>_NET_ACTIVE_WINDOW</code> focus detection. In theory,
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/// it's more reliable to store the window ID directly here, just in
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/// case the WM does something extraordinary, but caching the pointer
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/// means another layer of complexity.
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struct _win *active_win;
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// === Shadow/dimming related ===
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