Remove some unused macros/ifdefs
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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14
src/common.h
14
src/common.h
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@ -21,10 +21,7 @@
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// #define DEBUG_RESTACK 1
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// #define DEBUG_RESTACK 1
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// #define DEBUG_WINMATCH 1
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// #define DEBUG_WINMATCH 1
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// #define DEBUG_C2 1
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// #define DEBUG_C2 1
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// #define DEBUG_GLX 1
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// #define DEBUG_GLX_DEBUG_CONTEXT 1
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// #define DEBUG_GLX_GLSL 1
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// #define DEBUG_GLX_ERR 1
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// #define DEBUG_GLX_PAINTREG 1
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#define MAX_ALPHA (255)
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#define MAX_ALPHA (255)
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@ -992,15 +989,6 @@ vsync_init(session_t *ps);
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void
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void
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vsync_deinit(session_t *ps);
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vsync_deinit(session_t *ps);
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#ifdef CONFIG_OPENGL
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/** @name GLX
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*/
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///@{
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#endif
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///@}
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/** @name DBus handling
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/** @name DBus handling
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*/
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*/
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///@{
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///@{
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@ -365,13 +365,6 @@ glx_init(session_t *ps, bool need_render) {
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// Acquire function addresses
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// Acquire function addresses
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if (need_render) {
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if (need_render) {
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#ifdef DEBUG_GLX_MARK
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psglx->glStringMarkerGREMEDY = (f_StringMarkerGREMEDY)
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glXGetProcAddress((const GLubyte *) "glStringMarkerGREMEDY");
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psglx->glFrameTerminatorGREMEDY = (f_FrameTerminatorGREMEDY)
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glXGetProcAddress((const GLubyte *) "glFrameTerminatorGREMEDY");
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#endif
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psglx->glXBindTexImageProc = (f_BindTexImageEXT)
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psglx->glXBindTexImageProc = (f_BindTexImageEXT)
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glXGetProcAddress((const GLubyte *) "glXBindTexImageEXT");
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glXGetProcAddress((const GLubyte *) "glXBindTexImageEXT");
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psglx->glXReleaseTexImageProc = (f_ReleaseTexImageEXT)
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psglx->glXReleaseTexImageProc = (f_ReleaseTexImageEXT)
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