Remove unused variable in backend/xrender.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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6226ab1228
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0b94bde004
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@ -235,9 +235,6 @@ static void render_win(void *backend_data, session_t *ps, win *w, void *win_data
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const region_t *reg_paint) {
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const region_t *reg_paint) {
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struct _xrender_data *xd = backend_data;
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struct _xrender_data *xd = backend_data;
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struct _xrender_win_data *wd = win_data;
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struct _xrender_win_data *wd = win_data;
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xcb_drawable_t draw = wd->pixmap;
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if (!draw)
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draw = w->id;
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w->pixmap_damaged = false;
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w->pixmap_damaged = false;
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@ -326,7 +323,7 @@ static void render_win(void *backend_data, session_t *ps, win *w, void *win_data
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wd->rendered_pict, color, 1, &rect);
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wd->rendered_pict, color, 1, &rect);
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}
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}
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pixman_region32_fini(®_paint_local);
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pixman_region32_fini(®_paint_local);
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}
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}
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static void *prepare_win(void *backend_data, session_t *ps, win *w) {
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static void *prepare_win(void *backend_data, session_t *ps, win *w) {
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