Remove unused variable in backend/xrender.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@ -235,9 +235,6 @@ static void render_win(void *backend_data, session_t *ps, win *w, void *win_data
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const region_t *reg_paint) {
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const region_t *reg_paint) {
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struct _xrender_data *xd = backend_data;
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struct _xrender_data *xd = backend_data;
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struct _xrender_win_data *wd = win_data;
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struct _xrender_win_data *wd = win_data;
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xcb_drawable_t draw = wd->pixmap;
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if (!draw)
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draw = w->id;
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w->pixmap_damaged = false;
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w->pixmap_damaged = false;
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