Silence unused variable warning in release build

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Yuxuan Shui
2019-03-30 22:57:29 +00:00
parent 63dd16ebac
commit 0733f7540f
2 changed files with 10 additions and 9 deletions

View File

@ -557,8 +557,8 @@ static bool gl_init_blur(struct gl_data *gd, conv *const *const kernels) {
char *shader_str = ccalloc(shader_len, char);
auto real_shader_len = snprintf(
shader_str, shader_len, FRAG_SHADER_BLUR, extension, shader_body, sum);
assert(real_shader_len >= 0);
assert((size_t)real_shader_len < shader_len);
CHECK(real_shader_len >= 0);
CHECK((size_t)real_shader_len < shader_len);
free(shader_body);
// Build program