glx: clarify a comment
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@ -119,10 +119,12 @@ struct glx_fbconfig_info *glx_find_fbconfig(Display *dpy, int screen, struct xvi
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if (m.visual_depth != -1 &&
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if (m.visual_depth != -1 &&
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x_get_visual_depth(XGetXCBConnection(dpy), (xcb_visualid_t)visual) !=
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x_get_visual_depth(XGetXCBConnection(dpy), (xcb_visualid_t)visual) !=
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m.visual_depth) {
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m.visual_depth) {
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// Some driver might attach fbconfig to a GLX visual with a
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// FBConfig and the correspondent X Visual might not have the same
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// different depth.
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// depth. (e.g. 32 bit FBConfig with a 24 bit Visual). This is
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// quite common, seen in both open source and proprietary drivers.
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//
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//
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// (That makes total sense. - NVIDIA developers)
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// If the FBConfig has a matching depth but its visual doesn't, we
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// still cannot use it.
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continue;
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continue;
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}
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}
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