/* See LICENSE file for copyright and license details. */ #include /* appearance */ static const unsigned int borderpx = 4; /* border pixel of windows */ static const unsigned int gappx = 15; /* gaps between windows */ static const unsigned int snap = 32; /* snap pixel */ static const int showbar = 1; /* 0 means no bar */ static const int showextrabar = 1; /* 0 means no extra bar */ static const int topbar = 1; /* 0 means bottom bar */ static const char statussep = ';'; static const int horizpadbar = 8; /* horizontal padding for statusbar */ static const int vertpadbar = 12; /* vertical padding for statusbar */ static const char *fonts[] = { "Ubuntu Mono:size=12" }; static const char dmenufont[] = "Ubuntu Mono:size=12"; static const char col_gray1[] = "#222222"; static const char col_gray2[] = "#444444"; static const char col_gray3[] = "#bbbbbb"; static const char col_gray4[] = "#eeeeee"; static const char col_cyan[] = "#005577"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { col_gray3, col_gray1, col_gray2 }, [SchemeSel] = { col_gray4, col_cyan, col_cyan }, }; /* tagging */ static const char *tags[] = { "", "", "", "", "", "", "", "", "", "0", "-", "=" }; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask isfloating monitor */ // ----- 1 ----- { "st-256color", NULL, NULL, 0, 0, -1 }, // ----- 2 ----- { "Nemo", NULL, NULL, 1 << 1, 0, -1 }, { "Code", NULL, NULL, 1 << 1, 0, -1 }, // ----- 3 ----- { "thunderbird", NULL, NULL, 1 << 2, 0, -1 }, { "KeePassXC", NULL, NULL, 1 << 2, 0, -1 }, // ----- 4 ----- { "vesktop", NULL, NULL, 1 << 3, 0, -1 }, { "discord", NULL, NULL, 1 << 3, 0, -1 }, { "KotatogramDesktop", NULL, NULL, 1 << 3, 0, -1 }, { NULL, "Telegram", NULL, 1 << 3, 0, -1 }, // ----- 5 ----- { "Steam", NULL, NULL, 1 << 4, 0, -1 }, { "steam", NULL, NULL, 1 << 4, 0, -1 }, { "steamwebhelper", NULL, NULL, 1 << 4, 0, -1 }, // ----- 7 ----- { "QjackCtl", NULL, NULL, 1 << 6, 1, -1 }, { "qpwgraph", NULL, NULL, 1 << 6, 0, -1 }, { "nekoray", NULL, NULL, 1 << 6, 0, -1 }, { "PatchMatrix", NULL, NULL, 1 << 6, 0, -1 }, { "Blueman-manager", NULL, NULL, 1 << 6, 0, -1 }, { "corectrl", NULL, NULL, 1 << 6, 0, -1 }, // ----- 9 ----- { "firefox", NULL, NULL, 1 << 8, 0, -1 }, { "LibreWolf", NULL, NULL, 1 << 8, 0, -1 }, // ----- OTHER ----- { "xwinwrap", NULL, NULL, 1 << 9, 0, -1 }, }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1;/* number of clients in master area */ static const int resizehints = 1;/* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ #include "layouts.c" static const Layout layouts[] = { /* symbol arrange function */ { "###", gaplessgrid }, { "[]=", tile }, { "><>", NULL }, { "[M]", monocle }, }; /* key definitions */ #define SUPERKEY Mod4Mask #define ALTKEY Mod1Mask #define TAGKEYS(KEY,TAG) \ { SUPERKEY, KEY, view, {.ui = 1 << TAG} }, \ { SUPERKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { SUPERKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { SUPERKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static const char *screenshot[] = { "scrsht", NULL }; static const char *screenshotarea[] = { "scrsht", "-s", NULL }; static const char *volup[] = { "pactl", "set-sink-volume", "0", "+5%", NULL }; static const char *voldown[] = { "pactl", "set-sink-volume", "0", "-5%", NULL }; static const char *volmute[] = { "pactl", "set-sink-mute", "0", "toggle", NULL }; static const char *backlightup[] = { "light", "-A", "10", NULL }; static const char *backlightdown[] = { "light", "-U", "10", NULL }; static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL }; static const char *termcmd[] = { "st", NULL }; static const Key keys[] = { /* modifier key function argument */ { 0, XK_Print, spawn, {.v = screenshot } }, { ShiftMask, XK_Print, spawn, {.v = screenshotarea } }, { 0, XF86XK_AudioRaiseVolume, spawn, {.v = volup } }, { 0, XF86XK_AudioLowerVolume, spawn, {.v = voldown } }, { 0, XF86XK_MonBrightnessUp, spawn, {.v = backlightup } }, { 0, XF86XK_MonBrightnessDown, spawn, {.v = backlightdown } }, { 0, XF86XK_AudioMute, spawn, {.v = volmute } }, { SUPERKEY, XK_d, spawn, {.v = dmenucmd } }, { SUPERKEY, XK_Return, spawn, {.v = termcmd } }, { SUPERKEY, XK_b, togglebar, {0} }, { SUPERKEY|ShiftMask, XK_b, toggleextrabar, {0} }, { ALTKEY, XK_Tab, focusstack, {.i = +1 } }, { SUPERKEY, XK_i, incnmaster, {.i = +1 } }, { SUPERKEY, XK_p, incnmaster, {.i = -1 } }, { SUPERKEY, XK_o, setmfact, {.f = -0.05} }, { SUPERKEY, XK_l, setmfact, {.f = +0.05} }, { SUPERKEY|ShiftMask, XK_Return, zoom, {0} }, { SUPERKEY, XK_q, killclient, {0} }, { SUPERKEY, XK_g, setlayout, {.v = &layouts[0]} }, // { SUPERKEY, XK_t, setlayout, {.v = &layouts[1]} }, { SUPERKEY, XK_f, setlayout, {.v = &layouts[2]} }, { SUPERKEY, XK_m, setlayout, {.v = &layouts[3]} }, { SUPERKEY|ShiftMask, XK_space, togglefloating, {0} }, // { SUPERKEY, XK_comma, focusmon, {.i = -1 } }, // { SUPERKEY, XK_period, focusmon, {.i = +1 } }, // { SUPERKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, // { SUPERKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, { SUPERKEY|ShiftMask, XK_f, togglefullscr, {0} }, TAGKEYS(XK_1, 0) TAGKEYS(XK_2, 1) TAGKEYS(XK_3, 2) TAGKEYS(XK_4, 3) TAGKEYS(XK_5, 4) TAGKEYS(XK_6, 5) TAGKEYS(XK_7, 6) TAGKEYS(XK_8, 7) TAGKEYS(XK_9, 8) TAGKEYS(XK_0, 9) TAGKEYS(XK_minus, 10) TAGKEYS(XK_equal, 11) { SUPERKEY|ShiftMask, XK_q, quitprompt, {0} }, }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static const Button buttons[] = { /* clickevent mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, SUPERKEY, Button1, movemouse, {0} }, { ClkClientWin, SUPERKEY, Button2, togglefloating, {0} }, { ClkClientWin, SUPERKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, SUPERKEY, Button1, tag, {0} }, { ClkTagBar, SUPERKEY, Button3, toggletag, {0} }, };