More fixxxes

This commit is contained in:
BitHeaven 2024-03-12 12:04:28 +05:00
parent 3683405780
commit 8f01df0971
1 changed files with 16 additions and 1 deletions

View File

@ -1,11 +1,14 @@
package ru.bitheaven.createairfabric.mixin;
import com.simibubi.create.content.equipment.armor.BacktankItem;
import com.simibubi.create.content.equipment.armor.BacktankUtil;
import com.simibubi.create.content.equipment.armor.DivingHelmetItem;
import earth.terrarium.adastra.common.items.armor.SpaceSuitItem;
import earth.terrarium.adastra.common.systems.OxygenApiImpl;
import earth.terrarium.adastra.common.tags.ModItemTags;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@ -18,11 +21,23 @@ public abstract class EntityOxygenSystemMixin {
*/
@Redirect(at = @At(value = "INVOKE", target = "Learth/terrarium/adastra/common/items/armor/SpaceSuitItem;hasOxygen(Lnet/minecraft/world/entity/Entity;)Z"),
method = "entityTick(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/world/entity/LivingEntity;)V")
private boolean redirectOxygenTick(Entity entity) {
private boolean redirectHasOxygen(Entity entity) {
if (!(entity instanceof LivingEntity livingEntity)) return SpaceSuitItem.hasOxygen(entity);
boolean createOxygen = true;
createOxygen &= !DivingHelmetItem.getWornItem(livingEntity).isEmpty();
createOxygen &= !BacktankUtil.getAllWithAir(livingEntity).isEmpty();
return SpaceSuitItem.hasOxygen(livingEntity) || createOxygen;
}
@Redirect(at = @At(value = "INVOKE", target = "Learth/terrarium/adastra/common/items/armor/SpaceSuitItem;hasFullSet(Lnet/minecraft/world/entity/LivingEntity;)Z"),
method = "entityTick(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/world/entity/LivingEntity;)V")
private boolean redirectHasFullSet(LivingEntity entity) {
boolean createArmor = true;
createArmor &= entity.getItemBySlot(EquipmentSlot.HEAD).getItem() instanceof DivingHelmetItem;
createArmor &= entity.getItemBySlot(EquipmentSlot.CHEST).getItem() instanceof BacktankItem;
createArmor &= entity.getItemBySlot(EquipmentSlot.LEGS).is(ModItemTags.SPACE_SUITS);
createArmor &= entity.getItemBySlot(EquipmentSlot.FEET).is(ModItemTags.SPACE_SUITS);
return SpaceSuitItem.hasFullSet(entity) || createArmor;
}
}