Add UI render in Bad Air (thanx to silopante)
build / build (17) (push) Has been cancelled
Details
build / build (17) (push) Has been cancelled
Details
This commit is contained in:
parent
36942712f1
commit
44b85603da
|
@ -0,0 +1,24 @@
|
||||||
|
package ru.bitheaven.createairfabric.mixin;
|
||||||
|
|
||||||
|
|
||||||
|
import com.simibubi.create.content.equipment.armor.RemainingAirOverlay;
|
||||||
|
import net.minecraft.tags.TagKey;
|
||||||
|
import net.minecraft.world.level.material.Fluid;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||||
|
import ru.bitheaven.createairfabric.CreateAirFabric;
|
||||||
|
|
||||||
|
import net.minecraft.client.player.LocalPlayer;
|
||||||
|
|
||||||
|
@Mixin(RemainingAirOverlay.class)
|
||||||
|
public class RemainingAirOverlayMixin {
|
||||||
|
/**
|
||||||
|
* Activate UI "if in water or lava" -> "if in water or bad air or lava"
|
||||||
|
*/
|
||||||
|
@Redirect(at = @At(value = "INVOKE", target = "Lnet/minecraft/client/player/LocalPlayer;isEyeInFluid(Lnet/minecraft/tags/TagKey;)Z"),
|
||||||
|
method = "render(Lnet/minecraft/client/gui/GuiGraphics;II)V")
|
||||||
|
private static boolean redirectRender(LocalPlayer player, TagKey<Fluid> fluidTagKey) {
|
||||||
|
return player.isEyeInFluid(fluidTagKey) || CreateAirFabric.airQualityActivatesHelmet(player);
|
||||||
|
}
|
||||||
|
}
|
|
@ -7,7 +7,8 @@
|
||||||
"DivingHelmetItemMixin"
|
"DivingHelmetItemMixin"
|
||||||
],
|
],
|
||||||
"client": [
|
"client": [
|
||||||
"MinecraftMixin"
|
"MinecraftMixin",
|
||||||
|
"RemainingAirOverlayMixin"
|
||||||
],
|
],
|
||||||
"injectors": {
|
"injectors": {
|
||||||
"defaultRequire": 1
|
"defaultRequire": 1
|
||||||
|
|
Loading…
Reference in New Issue